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Bibliographic Details
Main Author: Plessen, Mogens
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2601.00614
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author Plessen, Mogens
author_facet Plessen, Mogens
contents An algorithm for 3D terrain-following area coverage path planning is presented. Multiple adjacent paths are generated that are (i) locally apart from each other by a distance equal to the working width of a machinery, while (ii) simultaneously floating at a projection distance equal to a specific working height above the terrain. The complexities of the algorithm in comparison to its 2D equivalent are highlighted. These include uniformly spaced elevation data generation using an Inverse Distance Weighting-approach and a local search. Area coverage path planning results for real-world 3D data within an agricultural context are presented to validate the algorithm.
format Preprint
id arxiv_https___arxiv_org_abs_2601_00614
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle From 2D to 3D terrain-following area coverage path planning
Plessen, Mogens
Robotics
Systems and Control
An algorithm for 3D terrain-following area coverage path planning is presented. Multiple adjacent paths are generated that are (i) locally apart from each other by a distance equal to the working width of a machinery, while (ii) simultaneously floating at a projection distance equal to a specific working height above the terrain. The complexities of the algorithm in comparison to its 2D equivalent are highlighted. These include uniformly spaced elevation data generation using an Inverse Distance Weighting-approach and a local search. Area coverage path planning results for real-world 3D data within an agricultural context are presented to validate the algorithm.
title From 2D to 3D terrain-following area coverage path planning
topic Robotics
Systems and Control
url https://arxiv.org/abs/2601.00614