ShadowGS: Shadow-Aware 3D Gaussian Splatting for Satellite Imagery

Fuente: arXiv
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Main Authors: Luo, Feng, Pan, Hongbo, Yang, Xiang, Jiang, Baoyu, Liu, Fengqing, Huang, Tao
Format: Preprint
Published: 2026
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author Luo, Feng
Pan, Hongbo
Yang, Xiang
Jiang, Baoyu
Liu, Fengqing
Huang, Tao
author_facet Luo, Feng
Pan, Hongbo
Yang, Xiang
Jiang, Baoyu
Liu, Fengqing
Huang, Tao
contents 3D Gaussian Splatting (3DGS) has emerged as a novel paradigm for 3D reconstruction from satellite imagery. However, in multi-temporal satellite images, prevalent shadows exhibit significant inconsistencies due to varying illumination conditions. To address this, we propose ShadowGS, a novel framework based on 3DGS. It leverages a physics-based rendering equation from remote sensing, combined with an efficient ray marching technique, to precisely model geometrically consistent shadows while maintaining efficient rendering. Additionally, it effectively disentangles different illumination components and apparent attributes in the scene. Furthermore, we introduce a shadow consistency constraint that significantly enhances the geometric accuracy of 3D reconstruction. We also incorporate a novel shadow map prior to improve performance with sparse-view inputs. Extensive experiments demonstrate that ShadowGS outperforms current state-of-the-art methods in shadow decoupling accuracy, 3D reconstruction precision, and novel view synthesis quality, with only a few minutes of training. ShadowGS exhibits robust performance across various settings, including RGB, pansharpened, and sparse-view satellite inputs.
format Preprint
id arxiv_https___arxiv_org_abs_2601_00939
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle ShadowGS: Shadow-Aware 3D Gaussian Splatting for Satellite Imagery
Luo, Feng
Pan, Hongbo
Yang, Xiang
Jiang, Baoyu
Liu, Fengqing
Huang, Tao
Computer Vision and Pattern Recognition
3D Gaussian Splatting (3DGS) has emerged as a novel paradigm for 3D reconstruction from satellite imagery. However, in multi-temporal satellite images, prevalent shadows exhibit significant inconsistencies due to varying illumination conditions. To address this, we propose ShadowGS, a novel framework based on 3DGS. It leverages a physics-based rendering equation from remote sensing, combined with an efficient ray marching technique, to precisely model geometrically consistent shadows while maintaining efficient rendering. Additionally, it effectively disentangles different illumination components and apparent attributes in the scene. Furthermore, we introduce a shadow consistency constraint that significantly enhances the geometric accuracy of 3D reconstruction. We also incorporate a novel shadow map prior to improve performance with sparse-view inputs. Extensive experiments demonstrate that ShadowGS outperforms current state-of-the-art methods in shadow decoupling accuracy, 3D reconstruction precision, and novel view synthesis quality, with only a few minutes of training. ShadowGS exhibits robust performance across various settings, including RGB, pansharpened, and sparse-view satellite inputs.
title ShadowGS: Shadow-Aware 3D Gaussian Splatting for Satellite Imagery
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2601.00939