Latent Space Reinforcement Learning for Multi-Robot Exploration

Fuente: arXiv
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Main Authors: Rajasekar, Sriram, Ratnoo, Ashwini
Format: Preprint
Published: 2026
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author Rajasekar, Sriram
Ratnoo, Ashwini
author_facet Rajasekar, Sriram
Ratnoo, Ashwini
contents Autonomous mapping of unknown environments is a critical challenge, particularly in scenarios where time is limited. Multi-agent systems can enhance efficiency through collaboration, but the scalability of motion-planning algorithms remains a key limitation. Reinforcement learning has been explored as a solution, but existing approaches are constrained by the limited input size required for effective learning, restricting their applicability to discrete environments. This work addresses that limitation by leveraging autoencoders to perform dimensionality reduction, compressing high-fidelity occupancy maps into latent state vectors while preserving essential spatial information. Additionally, we introduce a novel procedural generation algorithm based on Perlin noise, designed to generate topologically complex training environments that simulate asteroid fields, caves and forests. These environments are used for training the autoencoder and the navigation algorithm using a hierarchical deep reinforcement learning framework for decentralized coordination. We introduce a weighted consensus mechanism that modulates reliance on shared data via a tuneable trust parameter, ensuring robustness to accumulation of errors. Experimental results demonstrate that the proposed system scales effectively with number of agents and generalizes well to unfamiliar, structurally distinct environments and is resilient in communication-constrained settings.
format Preprint
id arxiv_https___arxiv_org_abs_2601_01139
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Latent Space Reinforcement Learning for Multi-Robot Exploration
Rajasekar, Sriram
Ratnoo, Ashwini
Robotics
Multiagent Systems
Autonomous mapping of unknown environments is a critical challenge, particularly in scenarios where time is limited. Multi-agent systems can enhance efficiency through collaboration, but the scalability of motion-planning algorithms remains a key limitation. Reinforcement learning has been explored as a solution, but existing approaches are constrained by the limited input size required for effective learning, restricting their applicability to discrete environments. This work addresses that limitation by leveraging autoencoders to perform dimensionality reduction, compressing high-fidelity occupancy maps into latent state vectors while preserving essential spatial information. Additionally, we introduce a novel procedural generation algorithm based on Perlin noise, designed to generate topologically complex training environments that simulate asteroid fields, caves and forests. These environments are used for training the autoencoder and the navigation algorithm using a hierarchical deep reinforcement learning framework for decentralized coordination. We introduce a weighted consensus mechanism that modulates reliance on shared data via a tuneable trust parameter, ensuring robustness to accumulation of errors. Experimental results demonstrate that the proposed system scales effectively with number of agents and generalizes well to unfamiliar, structurally distinct environments and is resilient in communication-constrained settings.
title Latent Space Reinforcement Learning for Multi-Robot Exploration
topic Robotics
Multiagent Systems
url https://arxiv.org/abs/2601.01139