LinMU: Multimodal Understanding Made Linear
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| Format: | Preprint |
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2026
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| _version_ | 1866917455927967744 |
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| author | Wang, Hongjie Jha, Niraj K. |
| author_facet | Wang, Hongjie Jha, Niraj K. |
| contents | Modern Vision-Language Models (VLMs) achieve impressive performance but are limited by the quadratic complexity of self-attention, which prevents their deployment on edge devices and makes their understanding of high-resolution images and long-context videos prohibitively expensive. To address this challenge, we introduce LinMU (Linear-complexity Multimodal Understanding), a VLM design that achieves linear complexity for the language model decoder without using any quadratic-complexity modules while maintaining the performance of global-attention-based VLMs. LinMU replaces every self-attention layer in the language model decoder with an M-MATE block: a dual-branch module that combines a bidirectional state-space model for global context (Flex-MA branch) with localized Swin-style window attention (Local-Swin branch) for adjacent correlations. To transform a pre-trained VLM into the LinMU architecture, we propose a three-stage distillation framework that (i) initializes both branches with self-attention weights and trains the Flex-MA branch alone, (ii) unfreezes the Local-Swin branch and fine-tunes it jointly with the Flex-MA branch, and (iii) unfreezes the remaining blocks and fine-tunes them using LoRA adapters, while regressing on hidden states and token-level logits of the frozen VLM teacher. On MMMU, TextVQA, LongVideoBench, Video-MME, and other benchmarks, LinMU matches the performance of teacher models, yet reduces Time-To-First-Token (TTFT) by up to 2.7$\times$ and improves token throughput by up to 9.0$\times$ on minute-length videos. Ablations confirm the importance of each distillation stage and the necessity of the two branches of the M-MATE block. The proposed framework demonstrates that state-of-the-art multimodal reasoning can be achieved without quadratic attention, thus opening up avenues for long-context VLMs that can deal with high-resolution images and long videos. |
| format | Preprint |
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arxiv_https___arxiv_org_abs_2601_01322 |
| institution | arXiv |
| publishDate | 2026 |
| record_format | arxiv |
| spellingShingle | LinMU: Multimodal Understanding Made Linear Wang, Hongjie Jha, Niraj K. Computer Vision and Pattern Recognition Artificial Intelligence Machine Learning Multimedia Image and Video Processing Modern Vision-Language Models (VLMs) achieve impressive performance but are limited by the quadratic complexity of self-attention, which prevents their deployment on edge devices and makes their understanding of high-resolution images and long-context videos prohibitively expensive. To address this challenge, we introduce LinMU (Linear-complexity Multimodal Understanding), a VLM design that achieves linear complexity for the language model decoder without using any quadratic-complexity modules while maintaining the performance of global-attention-based VLMs. LinMU replaces every self-attention layer in the language model decoder with an M-MATE block: a dual-branch module that combines a bidirectional state-space model for global context (Flex-MA branch) with localized Swin-style window attention (Local-Swin branch) for adjacent correlations. To transform a pre-trained VLM into the LinMU architecture, we propose a three-stage distillation framework that (i) initializes both branches with self-attention weights and trains the Flex-MA branch alone, (ii) unfreezes the Local-Swin branch and fine-tunes it jointly with the Flex-MA branch, and (iii) unfreezes the remaining blocks and fine-tunes them using LoRA adapters, while regressing on hidden states and token-level logits of the frozen VLM teacher. On MMMU, TextVQA, LongVideoBench, Video-MME, and other benchmarks, LinMU matches the performance of teacher models, yet reduces Time-To-First-Token (TTFT) by up to 2.7$\times$ and improves token throughput by up to 9.0$\times$ on minute-length videos. Ablations confirm the importance of each distillation stage and the necessity of the two branches of the M-MATE block. The proposed framework demonstrates that state-of-the-art multimodal reasoning can be achieved without quadratic attention, thus opening up avenues for long-context VLMs that can deal with high-resolution images and long videos. |
| title | LinMU: Multimodal Understanding Made Linear |
| topic | Computer Vision and Pattern Recognition Artificial Intelligence Machine Learning Multimedia Image and Video Processing |
| url | https://arxiv.org/abs/2601.01322 |