Improving Behavioral Alignment in LLM Social Simulations via Context Formation and Navigation

Fuente: arXiv
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Auteurs principaux: Kong, Letian, Qianran, Jin, Zhang, Renyu
Format: Preprint
Publié: 2026
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author Kong, Letian
Qianran
Jin
Zhang, Renyu
author_facet Kong, Letian
Qianran
Jin
Zhang, Renyu
contents Large language models (LLMs) are increasingly used to simulate human behavior in experimental settings, but they systematically diverge from human decisions in complex decision-making environments, where participants must anticipate others' actions and form beliefs based on observed behavior. We propose a two-stage framework for improving behavioral alignment. The first stage, context formation, explicitly specifies the experimental design to establish an accurate representation of the decision task and its context. The second stage, context navigation, guides the reasoning process within that representation to make decisions. We validate this framework through a focal replication of a sequential purchasing game with quality signaling (Kremer and Debo, 2016), extending to a crowdfunding game with costly signaling (Cason et al., 2025) and a demand-estimation task (Gui and Toubia, 2025) to test generalizability across decision environments. Across four state-of-the-art (SOTA) models (GPT-4o, GPT-5, Claude-4.0-Sonnet-Thinking, DeepSeek-R1), we find that complex decision-making environments require both stages to achieve behavioral alignment with human benchmarks, whereas the simpler demand-estimation task requires only context formation. Our findings clarify when each stage is necessary and provide a systematic approach for designing and diagnosing LLM social simulations as complements to human subjects in behavioral research.
format Preprint
id arxiv_https___arxiv_org_abs_2601_01546
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Improving Behavioral Alignment in LLM Social Simulations via Context Formation and Navigation
Kong, Letian
Qianran
Jin
Zhang, Renyu
Artificial Intelligence
Large language models (LLMs) are increasingly used to simulate human behavior in experimental settings, but they systematically diverge from human decisions in complex decision-making environments, where participants must anticipate others' actions and form beliefs based on observed behavior. We propose a two-stage framework for improving behavioral alignment. The first stage, context formation, explicitly specifies the experimental design to establish an accurate representation of the decision task and its context. The second stage, context navigation, guides the reasoning process within that representation to make decisions. We validate this framework through a focal replication of a sequential purchasing game with quality signaling (Kremer and Debo, 2016), extending to a crowdfunding game with costly signaling (Cason et al., 2025) and a demand-estimation task (Gui and Toubia, 2025) to test generalizability across decision environments. Across four state-of-the-art (SOTA) models (GPT-4o, GPT-5, Claude-4.0-Sonnet-Thinking, DeepSeek-R1), we find that complex decision-making environments require both stages to achieve behavioral alignment with human benchmarks, whereas the simpler demand-estimation task requires only context formation. Our findings clarify when each stage is necessary and provide a systematic approach for designing and diagnosing LLM social simulations as complements to human subjects in behavioral research.
title Improving Behavioral Alignment in LLM Social Simulations via Context Formation and Navigation
topic Artificial Intelligence
url https://arxiv.org/abs/2601.01546