LocoScooter: Designing a Stationary Scooter-Based Locomotion System for Navigation in Virtual Reality
Fuente:
arXiv
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| Autores principales: | , , , |
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| Formato: | Preprint |
| Publicado: |
2026
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| Acceso en línea: | |
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| _version_ | 1866915738971799552 |
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| author | He, Wei Li, Xiang Kristensson, Per Ola Kan, Ge Lin |
| author_facet | He, Wei Li, Xiang Kristensson, Per Ola Kan, Ge Lin |
| contents | Virtual locomotion remains a challenge in VR, especially in space-limited environments where room-scale walking is impractical. We present LocoScooter, a low-cost, deployable locomotion interface combining foot-sliding on a compact treadmill with handlebar steering inspired by scooter riding. Built from commodity hardware, it supports embodied navigation through familiar, physically engaging movement. In a within-subject study (N = 14), LocoScooter significantly improved immersion, enjoyment, and bodily involvement over joystick navigation, while maintaining comparable efficiency and usability. Despite higher physical demand, users did not report increased fatigue, suggesting familiar movements can enrich VR navigation. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2601_02167 |
| institution | arXiv |
| publishDate | 2026 |
| record_format | arxiv |
| spellingShingle | LocoScooter: Designing a Stationary Scooter-Based Locomotion System for Navigation in Virtual Reality He, Wei Li, Xiang Kristensson, Per Ola Kan, Ge Lin Human-Computer Interaction Virtual locomotion remains a challenge in VR, especially in space-limited environments where room-scale walking is impractical. We present LocoScooter, a low-cost, deployable locomotion interface combining foot-sliding on a compact treadmill with handlebar steering inspired by scooter riding. Built from commodity hardware, it supports embodied navigation through familiar, physically engaging movement. In a within-subject study (N = 14), LocoScooter significantly improved immersion, enjoyment, and bodily involvement over joystick navigation, while maintaining comparable efficiency and usability. Despite higher physical demand, users did not report increased fatigue, suggesting familiar movements can enrich VR navigation. |
| title | LocoScooter: Designing a Stationary Scooter-Based Locomotion System for Navigation in Virtual Reality |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2601.02167 |