On-Device Deep Reinforcement Learning for Decentralized Task Offloading Performance trade-offs in the training process

Fuente: arXiv
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Autores principales: Nieto, Gorka, de la Iglesia, Idoia, Perfecto, Cristina, Lopez-Novoa, Unai
Formato: Preprint
Publicado: 2026
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author Nieto, Gorka
de la Iglesia, Idoia
Perfecto, Cristina
Lopez-Novoa, Unai
author_facet Nieto, Gorka
de la Iglesia, Idoia
Perfecto, Cristina
Lopez-Novoa, Unai
contents Allowing less capable devices to offload computational tasks to more powerful devices or servers enables the development of new applications that may not run correctly on the device itself. Deciding where and why to run each of those applications is a complex task. Therefore, different approaches have been adopted to make offloading decisions. In this work, we propose a decentralized Deep Reinforcement Learning (DRL) agent to address the selection of computing locations. Unlike most existing work, we analyze it in a real testbed composed of various edge devices running the agent to determine where to execute each task. These devices are connected to a Multi-Access Edge Computing (MEC) server and a Cloud server through 5G communications. We evaluate not only the agent's performance in meeting task requirements but also the implications of running this type of agent locally, assessing the trade-offs of training locally versus remotely in terms of latency and energy consumption.
format Preprint
id arxiv_https___arxiv_org_abs_2601_03976
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle On-Device Deep Reinforcement Learning for Decentralized Task Offloading Performance trade-offs in the training process
Nieto, Gorka
de la Iglesia, Idoia
Perfecto, Cristina
Lopez-Novoa, Unai
Emerging Technologies
Systems and Control
Allowing less capable devices to offload computational tasks to more powerful devices or servers enables the development of new applications that may not run correctly on the device itself. Deciding where and why to run each of those applications is a complex task. Therefore, different approaches have been adopted to make offloading decisions. In this work, we propose a decentralized Deep Reinforcement Learning (DRL) agent to address the selection of computing locations. Unlike most existing work, we analyze it in a real testbed composed of various edge devices running the agent to determine where to execute each task. These devices are connected to a Multi-Access Edge Computing (MEC) server and a Cloud server through 5G communications. We evaluate not only the agent's performance in meeting task requirements but also the implications of running this type of agent locally, assessing the trade-offs of training locally versus remotely in terms of latency and energy consumption.
title On-Device Deep Reinforcement Learning for Decentralized Task Offloading Performance trade-offs in the training process
topic Emerging Technologies
Systems and Control
url https://arxiv.org/abs/2601.03976