Simulation-Free PSRO: Removing Game Simulation from Policy Space Response Oracles
Fuente:
arXiv
Saved in:
| Main Authors: | Liu, Yingzhuo, Liu, Shuodi, Luo, Weijun, Xiang, Liuyu, He, Zhaofeng |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Fusion-PSRO: Nash Policy Fusion for Policy Space Response Oracles
by: Lian, Jiesong, et al.
Published: (2024)
by: Lian, Jiesong, et al.
Published: (2024)
Policy Space Response Oracles: A Survey
by: Bighashdel, Ariyan, et al.
Published: (2024)
by: Bighashdel, Ariyan, et al.
Published: (2024)
Self-adaptive PSRO: Towards an Automatic Population-based Game Solver
by: Li, Pengdeng, et al.
Published: (2024)
by: Li, Pengdeng, et al.
Published: (2024)
Characterising Simulation-Based Program Equilibria
by: Cooper, Emery, et al.
Published: (2024)
by: Cooper, Emery, et al.
Published: (2024)
Convex Markov Games: A New Frontier for Multi-Agent Reinforcement Learning
by: Gemp, Ian, et al.
Published: (2024)
by: Gemp, Ian, et al.
Published: (2024)
Regret Minimization in Population Network Games: Vanishing Heterogeneity and Convergence to Equilibria
by: Hu, Die, et al.
Published: (2025)
by: Hu, Die, et al.
Published: (2025)
Characterising Interventions in Causal Games
by: Mishra, Manuj, et al.
Published: (2024)
by: Mishra, Manuj, et al.
Published: (2024)
Cooperation and Control in Delegation Games
by: Sourbut, Oliver, et al.
Published: (2024)
by: Sourbut, Oliver, et al.
Published: (2024)
Approximate State Abstraction for Markov Games
by: Ishibashi, Hiroki, et al.
Published: (2024)
by: Ishibashi, Hiroki, et al.
Published: (2024)
The Partially Observable Off-Switch Game
by: Garber, Andrew, et al.
Published: (2024)
by: Garber, Andrew, et al.
Published: (2024)
Differentiable Bilevel Programming for Stackelberg Congestion Games
by: Li, Jiayang, et al.
Published: (2022)
by: Li, Jiayang, et al.
Published: (2022)
Expectation vs. Reality: Towards Verification of Psychological Games
by: Kwiatkowska, Marta, et al.
Published: (2024)
by: Kwiatkowska, Marta, et al.
Published: (2024)
A Computable Game-Theoretic Framework for Multi-Agent Theory of Mind
by: Zhu, Fengming, et al.
Published: (2025)
by: Zhu, Fengming, et al.
Published: (2025)
Learning in Multi-Objective Public Goods Games with Non-Linear Utilities
by: Orzan, Nicole, et al.
Published: (2024)
by: Orzan, Nicole, et al.
Published: (2024)
Quadratic Programming Approach for Nash Equilibrium Computation in Multiplayer Imperfect-Information Games
by: Ganzfried, Sam
Published: (2025)
by: Ganzfried, Sam
Published: (2025)
Game Theory and Multi-Agent Reinforcement Learning : From Nash Equilibria to Evolutionary Dynamics
by: De La Fuente, Neil, et al.
Published: (2024)
by: De La Fuente, Neil, et al.
Published: (2024)
Diffusion of Responsibility in Collective Decision Making
by: Naumov, Pavel, et al.
Published: (2025)
by: Naumov, Pavel, et al.
Published: (2025)
Cooperative Bargaining Games Without Utilities: Mediated Solutions from Direction Oracles
by: Gupta, Kushagra, et al.
Published: (2025)
by: Gupta, Kushagra, et al.
Published: (2025)
Policy Optimization finds Nash Equilibrium in Regularized General-Sum LQ Games
by: Zaman, Muhammad Aneeq uz, et al.
Published: (2024)
by: Zaman, Muhammad Aneeq uz, et al.
Published: (2024)
RuleSmith: Multi-Agent LLMs for Automated Game Balancing
by: Zeng, Ziyao, et al.
Published: (2026)
by: Zeng, Ziyao, et al.
Published: (2026)
Facility Location Games with Scaling Effects
by: He, Yu, et al.
Published: (2024)
by: He, Yu, et al.
Published: (2024)
MAPPO-LCR: Multi-Agent Proximal Policy Optimization with Local Cooperation Reward in Spatial Public Goods Games
by: Yang, Zhaoqilin, et al.
Published: (2025)
by: Yang, Zhaoqilin, et al.
Published: (2025)
Cooperative Game-Theoretic Credit Assignment for Multi-Agent Policy Gradients via the Core
by: Ji, Mengda, et al.
Published: (2025)
by: Ji, Mengda, et al.
Published: (2025)
Online Competitive Information Gathering for Partially Observable Trajectory Games
by: Krusniak, Mel, et al.
Published: (2025)
by: Krusniak, Mel, et al.
Published: (2025)
What is the Solution for State-Adversarial Multi-Agent Reinforcement Learning?
by: Han, Songyang, et al.
Published: (2022)
by: Han, Songyang, et al.
Published: (2022)
FinEvo: From Isolated Backtests to Ecological Market Games for Multi-Agent Financial Strategy Evolution
by: Zou, Mingxi, et al.
Published: (2026)
by: Zou, Mingxi, et al.
Published: (2026)
MR-LDM -- The Merge-Reactive Longitudinal Decision Model: Game Theoretic Human Decision Modeling for Interactive Sim Agents
by: Holley, Dustin, et al.
Published: (2025)
by: Holley, Dustin, et al.
Published: (2025)
Data-Augmented Game Starts for Accelerating Self-Play Exploration in Imperfect Information Games
by: Lanier, JB, et al.
Published: (2026)
by: Lanier, JB, et al.
Published: (2026)
Dominated Actions in Imperfect-Information Games
by: Ganzfried, Sam
Published: (2025)
by: Ganzfried, Sam
Published: (2025)
Evaluating LLMs in Open-Source Games
by: Sistla, Swadesh, et al.
Published: (2025)
by: Sistla, Swadesh, et al.
Published: (2025)
Observation Interference in Partially Observable Assistance Games
by: Emmons, Scott, et al.
Published: (2024)
by: Emmons, Scott, et al.
Published: (2024)
Offline Fictitious Self-Play for Competitive Games
by: Chen, Jingxiao, et al.
Published: (2024)
by: Chen, Jingxiao, et al.
Published: (2024)
Opponent Modeling in Multiplayer Imperfect-Information Games
by: Ganzfried, Sam, et al.
Published: (2022)
by: Ganzfried, Sam, et al.
Published: (2022)
Consistent Opponent Modeling in Imperfect-Information Games
by: Ganzfried, Sam
Published: (2025)
by: Ganzfried, Sam
Published: (2025)
Bounded Rationality Equilibrium Learning in Mean Field Games
by: Eich, Yannick, et al.
Published: (2024)
by: Eich, Yannick, et al.
Published: (2024)
From Natural Language to Extensive-Form Game Representations
by: Deng, Shilong, et al.
Published: (2025)
by: Deng, Shilong, et al.
Published: (2025)
Learning Optimal Tax Design in Nonatomic Congestion Games
by: Cui, Qiwen, et al.
Published: (2024)
by: Cui, Qiwen, et al.
Published: (2024)
Online Learning of Counter Categories and Ratings in PvP Games
by: Lin, Chiu-Chou, et al.
Published: (2025)
by: Lin, Chiu-Chou, et al.
Published: (2025)
Strategic Algorithmic Monoculture: Experimental Evidence from Coordination Games
by: Ballestero, Gonzalo, et al.
Published: (2026)
by: Ballestero, Gonzalo, et al.
Published: (2026)
Inverse Concave-Utility Reinforcement Learning is Inverse Game Theory
by: Çelikok, Mustafa Mert, et al.
Published: (2024)
by: Çelikok, Mustafa Mert, et al.
Published: (2024)
Similar Items
-
Fusion-PSRO: Nash Policy Fusion for Policy Space Response Oracles
by: Lian, Jiesong, et al.
Published: (2024) -
Policy Space Response Oracles: A Survey
by: Bighashdel, Ariyan, et al.
Published: (2024) -
Self-adaptive PSRO: Towards an Automatic Population-based Game Solver
by: Li, Pengdeng, et al.
Published: (2024) -
Characterising Simulation-Based Program Equilibria
by: Cooper, Emery, et al.
Published: (2024) -
Convex Markov Games: A New Frontier for Multi-Agent Reinforcement Learning
by: Gemp, Ian, et al.
Published: (2024)