Saved in:
| Main Authors: | Lu, Nengbo, Pan, Minghua, Sun, Shaohua, Liang, Yizhou |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2601.05584 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
CausalGS: Learning Physical Causality of 3D Dynamic Scenes with Gaussian Representations
by: Lu, Nengbo, et al.
Published: (2026)
by: Lu, Nengbo, et al.
Published: (2026)
GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting
by: Cao, Yukang, et al.
Published: (2024)
by: Cao, Yukang, et al.
Published: (2024)
VeloGauss: Learning Physically Consistent Gaussian Velocity Fields from Videos
by: Lu, Nengbo, et al.
Published: (2026)
by: Lu, Nengbo, et al.
Published: (2026)
Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields
by: Dhiman, Ankit, et al.
Published: (2024)
by: Dhiman, Ankit, et al.
Published: (2024)
MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereo
by: Lee, Byeonggwon, et al.
Published: (2024)
by: Lee, Byeonggwon, et al.
Published: (2024)
FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering
by: Feng, Guofeng, et al.
Published: (2024)
by: Feng, Guofeng, et al.
Published: (2024)
GS-IR: 3D Gaussian Splatting for Inverse Rendering
by: Liang, Zhihao, et al.
Published: (2023)
by: Liang, Zhihao, et al.
Published: (2023)
HairGS: Hair Strand Reconstruction based on 3D Gaussian Splatting
by: Pan, Yimin, et al.
Published: (2025)
by: Pan, Yimin, et al.
Published: (2025)
SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting
by: Shaw, Richard, et al.
Published: (2023)
by: Shaw, Richard, et al.
Published: (2023)
HoliGS: Holistic Gaussian Splatting for Embodied View Synthesis
by: Wang, Xiaoyuan, et al.
Published: (2025)
by: Wang, Xiaoyuan, et al.
Published: (2025)
BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting
by: Lu, Yiren, et al.
Published: (2025)
by: Lu, Yiren, et al.
Published: (2025)
CLoD-GS: Continuous Level-of-Detail via 3D Gaussian Splatting
by: Cheng, Zhigang, et al.
Published: (2025)
by: Cheng, Zhigang, et al.
Published: (2025)
PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting
by: Wang, Zipeng, et al.
Published: (2024)
by: Wang, Zipeng, et al.
Published: (2024)
FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization
by: Zhang, Jiahui, et al.
Published: (2024)
by: Zhang, Jiahui, et al.
Published: (2024)
HyperGS: Hyperspectral 3D Gaussian Splatting
by: Thirgood, Christopher, et al.
Published: (2024)
by: Thirgood, Christopher, et al.
Published: (2024)
ShadowGS: Shadow-Aware 3D Gaussian Splatting for Satellite Imagery
by: Luo, Feng, et al.
Published: (2026)
by: Luo, Feng, et al.
Published: (2026)
DehazeGS: Seeing Through Fog with 3D Gaussian Splatting
by: Yu, Jinze, et al.
Published: (2025)
by: Yu, Jinze, et al.
Published: (2025)
MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Rendering
by: Choi, Jaehoon, et al.
Published: (2024)
by: Choi, Jaehoon, et al.
Published: (2024)
MedGS: Gaussian Splatting for Multi-Modal 3D Medical Imaging
by: Marzol, Kacper, et al.
Published: (2025)
by: Marzol, Kacper, et al.
Published: (2025)
StructGS: Adaptive Spherical Harmonics and Rendering Enhancements for Superior 3D Gaussian Splatting
by: Huang, Zexu, et al.
Published: (2025)
by: Huang, Zexu, et al.
Published: (2025)
GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splatting
by: Lai, Shuichang, et al.
Published: (2024)
by: Lai, Shuichang, et al.
Published: (2024)
LOD-GS: Level-of-Detail-Sensitive 3D Gaussian Splatting for Detail Conserved Anti-Aliasing
by: Yang, Zhenya, et al.
Published: (2025)
by: Yang, Zhenya, et al.
Published: (2025)
PS-GS: Gaussian Splatting for Multi-View Photometric Stereo
by: Chen, Yixiao, et al.
Published: (2025)
by: Chen, Yixiao, et al.
Published: (2025)
MuGS: Multi-Baseline Generalizable Gaussian Splatting Reconstruction
by: Lou, Yaopeng, et al.
Published: (2025)
by: Lou, Yaopeng, et al.
Published: (2025)
UniGS: Unified Language-Image-3D Pretraining with Gaussian Splatting
by: Li, Haoyuan, et al.
Published: (2025)
by: Li, Haoyuan, et al.
Published: (2025)
GS-Marker: Generalizable and Robust Watermarking for 3D Gaussian Splatting
by: Li, Lijiang, et al.
Published: (2025)
by: Li, Lijiang, et al.
Published: (2025)
SG-Splatting: Accelerating 3D Gaussian Splatting with Spherical Gaussians
by: Wang, Yiwen, et al.
Published: (2024)
by: Wang, Yiwen, et al.
Published: (2024)
GS-Hider: Hiding Messages into 3D Gaussian Splatting
by: Zhang, Xuanyu, et al.
Published: (2024)
by: Zhang, Xuanyu, et al.
Published: (2024)
StylizedGS: Controllable Stylization for 3D Gaussian Splatting
by: Zhang, Dingxi, et al.
Published: (2024)
by: Zhang, Dingxi, et al.
Published: (2024)
GS-Checker: Tampering Localization for 3D Gaussian Splatting
by: Han, Haoliang, et al.
Published: (2025)
by: Han, Haoliang, et al.
Published: (2025)
MS-GS: Multi-Appearance Sparse-View 3D Gaussian Splatting in the Wild
by: Li, Deming, et al.
Published: (2025)
by: Li, Deming, et al.
Published: (2025)
MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting
by: Zhu, Ruijie, et al.
Published: (2024)
by: Zhu, Ruijie, et al.
Published: (2024)
RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditions
by: Wu, Anran, et al.
Published: (2025)
by: Wu, Anran, et al.
Published: (2025)
LabelGS: Label-Aware 3D Gaussian Splatting for 3D Scene Segmentation
by: Zhang, Yupeng, et al.
Published: (2025)
by: Zhang, Yupeng, et al.
Published: (2025)
Intern-GS: Vision Model Guided Sparse-View 3D Gaussian Splatting
by: Sun, Xiangyu, et al.
Published: (2025)
by: Sun, Xiangyu, et al.
Published: (2025)
GS-Cache: A GS-Cache Inference Framework for Large-scale Gaussian Splatting Models
by: Tao, Miao, et al.
Published: (2025)
by: Tao, Miao, et al.
Published: (2025)
CAGE-GS: High-fidelity Cage Based 3D Gaussian Splatting Deformation
by: Tong, Yifei, et al.
Published: (2025)
by: Tong, Yifei, et al.
Published: (2025)
PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modeling
by: Guo, Wenzhi, et al.
Published: (2026)
by: Guo, Wenzhi, et al.
Published: (2026)
BiGS: Bidirectional Gaussian Primitives for Relightable 3D Gaussian Splatting
by: Liu, Zhenyuan, et al.
Published: (2024)
by: Liu, Zhenyuan, et al.
Published: (2024)
VAD-GS: Visibility-Aware Densification for 3D Gaussian Splatting in Dynamic Urban Scenes
by: Zhang, Yikang, et al.
Published: (2025)
by: Zhang, Yikang, et al.
Published: (2025)
Similar Items
-
CausalGS: Learning Physical Causality of 3D Dynamic Scenes with Gaussian Representations
by: Lu, Nengbo, et al.
Published: (2026) -
GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting
by: Cao, Yukang, et al.
Published: (2024) -
VeloGauss: Learning Physically Consistent Gaussian Velocity Fields from Videos
by: Lu, Nengbo, et al.
Published: (2026) -
Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields
by: Dhiman, Ankit, et al.
Published: (2024) -
MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereo
by: Lee, Byeonggwon, et al.
Published: (2024)