The Need for a Socially-Grounded Persona Framework for User Simulation

Fuente: arXiv
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Auteurs principaux: Venkit, Pranav Narayanan, Li, Yu, Pruksachatkun, Yada, Wu, Chien-Sheng
Format: Preprint
Publié: 2026
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author Venkit, Pranav Narayanan
Li, Yu
Pruksachatkun, Yada
Wu, Chien-Sheng
author_facet Venkit, Pranav Narayanan
Li, Yu
Pruksachatkun, Yada
Wu, Chien-Sheng
contents Synthetic personas are widely used to condition large language models (LLMs) for social simulation, yet most personas are still constructed from coarse sociodemographic attributes or summaries. We revisit persona creation by introducing SCOPE, a socially grounded framework for persona construction and evaluation, built from a 141-item, two-hour sociopsychological protocol collected from 124 U.S.-based participants. Across seven models, we find that demographic-only personas are a structural bottleneck: demographics explain only ~1.5% of variance in human response similarity. Adding sociopsychological facets improves behavioral prediction and reduces over-accentuation, and non-demographic personas based on values and identity achieve strong alignment with substantially lower bias. These trends generalize to SimBench (441 aligned questions), where SCOPE personas outperform default prompting and NVIDIA Nemotron personas, and SCOPE augmentation improves Nemotron-based personas. Our results indicate that persona quality depends on sociopsychological structure rather than demographic templates or summaries.
format Preprint
id arxiv_https___arxiv_org_abs_2601_07110
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle The Need for a Socially-Grounded Persona Framework for User Simulation
Venkit, Pranav Narayanan
Li, Yu
Pruksachatkun, Yada
Wu, Chien-Sheng
Computation and Language
Artificial Intelligence
Computers and Society
Synthetic personas are widely used to condition large language models (LLMs) for social simulation, yet most personas are still constructed from coarse sociodemographic attributes or summaries. We revisit persona creation by introducing SCOPE, a socially grounded framework for persona construction and evaluation, built from a 141-item, two-hour sociopsychological protocol collected from 124 U.S.-based participants. Across seven models, we find that demographic-only personas are a structural bottleneck: demographics explain only ~1.5% of variance in human response similarity. Adding sociopsychological facets improves behavioral prediction and reduces over-accentuation, and non-demographic personas based on values and identity achieve strong alignment with substantially lower bias. These trends generalize to SimBench (441 aligned questions), where SCOPE personas outperform default prompting and NVIDIA Nemotron personas, and SCOPE augmentation improves Nemotron-based personas. Our results indicate that persona quality depends on sociopsychological structure rather than demographic templates or summaries.
title The Need for a Socially-Grounded Persona Framework for User Simulation
topic Computation and Language
Artificial Intelligence
Computers and Society
url https://arxiv.org/abs/2601.07110