Delaunay Triangulations with Predictions

Fuente: arXiv
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Auteurs principaux: Cabello, Sergio, Chan, Timothy M., Giannopoulos, Panos
Format: Preprint
Publié: 2026
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author Cabello, Sergio
Chan, Timothy M.
Giannopoulos, Panos
author_facet Cabello, Sergio
Chan, Timothy M.
Giannopoulos, Panos
contents We investigate algorithms with predictions in computational geometry, specifically focusing on the basic problem of computing 2D Delaunay triangulations. Given a set $P$ of $n$ points in the plane and a triangulation $G$ that serves as a "prediction" of the Delaunay triangulation, we would like to use $G$ to compute the correct Delaunay triangulation $\textit{DT}(P)$ more quickly when $G$ is "close" to $\textit{DT}(P)$. We obtain a variety of results of this type, under different deterministic and probabilistic settings, including the following: 1. Define $D$ to be the number of edges in $G$ that are not in $\textit{DT}(P)$. We present a deterministic algorithm to compute $\textit{DT}(P)$ from $G$ in $O(n + D\log^3 n)$ time, and a randomized algorithm in $O(n+D\log n)$ expected time, the latter of which is optimal in terms of $D$. 2. Let $R$ be a random subset of the edges of $\textit{DT}(P)$, where each edge is chosen independently with probability $ρ$. Suppose $G$ is any triangulation of $P$ that contains $R$. We present an algorithm to compute $\textit{DT}(P)$ from $G$ in $O(n\log\log n + n\log(1/ρ))$ time with high probability. 3. Define $d_{\mbox{\scriptsize\rm vio}}$ to be the maximum number of points of $P$ strictly inside the circumcircle of a triangle in $G$ (the number is 0 if $G$ is equal to $\textit{DT}(P)$). We present a deterministic algorithm to compute $\textit{DT}(P)$ from $G$ in $O(n\log^*n + n\log d_{\mbox{\scriptsize\rm vio}})$ time. We also obtain results in similar settings for related problems such as 2D Euclidean minimum spanning trees, and hope that our work will open up a fruitful line of future research.
format Preprint
id arxiv_https___arxiv_org_abs_2601_08106
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Delaunay Triangulations with Predictions
Cabello, Sergio
Chan, Timothy M.
Giannopoulos, Panos
Computational Geometry
Data Structures and Algorithms
We investigate algorithms with predictions in computational geometry, specifically focusing on the basic problem of computing 2D Delaunay triangulations. Given a set $P$ of $n$ points in the plane and a triangulation $G$ that serves as a "prediction" of the Delaunay triangulation, we would like to use $G$ to compute the correct Delaunay triangulation $\textit{DT}(P)$ more quickly when $G$ is "close" to $\textit{DT}(P)$. We obtain a variety of results of this type, under different deterministic and probabilistic settings, including the following: 1. Define $D$ to be the number of edges in $G$ that are not in $\textit{DT}(P)$. We present a deterministic algorithm to compute $\textit{DT}(P)$ from $G$ in $O(n + D\log^3 n)$ time, and a randomized algorithm in $O(n+D\log n)$ expected time, the latter of which is optimal in terms of $D$. 2. Let $R$ be a random subset of the edges of $\textit{DT}(P)$, where each edge is chosen independently with probability $ρ$. Suppose $G$ is any triangulation of $P$ that contains $R$. We present an algorithm to compute $\textit{DT}(P)$ from $G$ in $O(n\log\log n + n\log(1/ρ))$ time with high probability. 3. Define $d_{\mbox{\scriptsize\rm vio}}$ to be the maximum number of points of $P$ strictly inside the circumcircle of a triangle in $G$ (the number is 0 if $G$ is equal to $\textit{DT}(P)$). We present a deterministic algorithm to compute $\textit{DT}(P)$ from $G$ in $O(n\log^*n + n\log d_{\mbox{\scriptsize\rm vio}})$ time. We also obtain results in similar settings for related problems such as 2D Euclidean minimum spanning trees, and hope that our work will open up a fruitful line of future research.
title Delaunay Triangulations with Predictions
topic Computational Geometry
Data Structures and Algorithms
url https://arxiv.org/abs/2601.08106