Instruction-Driven 3D Facial Expression Generation and Transition
Fuente:
arXiv
Saved in:
| Main Authors: | Vo, Anh H., Kim, Tae-Seok, Jin, Hulin, Choi, Soo-Mi, Kim, Yong-Guk |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Closing the Loop: Unified 3D Scene Generation and Immersive Interaction via LLM-RL Coupling
by: Vo, Anh H., et al.
Published: (2026)
by: Vo, Anh H., et al.
Published: (2026)
Improving Generative Adversarial Network Generalization for Facial Expression Synthesis
by: Akram, Arbish, et al.
Published: (2026)
by: Akram, Arbish, et al.
Published: (2026)
ReSyncer: Rewiring Style-based Generator for Unified Audio-Visually Synced Facial Performer
by: Guan, Jiazhi, et al.
Published: (2024)
by: Guan, Jiazhi, et al.
Published: (2024)
VerbDiff: Text-Only Diffusion Models with Enhanced Interaction Awareness
by: Cha, SeungJu, et al.
Published: (2025)
by: Cha, SeungJu, et al.
Published: (2025)
Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generation
by: Lin, Jiantao, et al.
Published: (2025)
by: Lin, Jiantao, et al.
Published: (2025)
HiScene: Creating Hierarchical 3D Scenes with Isometric View Generation
by: Dong, Wenqi, et al.
Published: (2025)
by: Dong, Wenqi, et al.
Published: (2025)
AudCast: Audio-Driven Human Video Generation by Cascaded Diffusion Transformers
by: Guan, Jiazhi, et al.
Published: (2025)
by: Guan, Jiazhi, et al.
Published: (2025)
KAN-Based Fusion of Dual-Domain for Audio-Driven Facial Landmarks Generation
by: Vo-Thanh, Hoang-Son, et al.
Published: (2024)
by: Vo-Thanh, Hoang-Son, et al.
Published: (2024)
STAR: Skeleton-aware Text-based 4D Avatar Generation with In-Network Motion Retargeting
by: Chai, Zenghao, et al.
Published: (2024)
by: Chai, Zenghao, et al.
Published: (2024)
DreamCinema: Cinematic Transfer with Free Camera and 3D Character
by: Chen, Weiliang, et al.
Published: (2024)
by: Chen, Weiliang, et al.
Published: (2024)
Neural Network-Based Tracking and 3D Reconstruction of Baseball Pitch Trajectories from Single-View 2D Video
by: Hsieh, Jhen
Published: (2024)
by: Hsieh, Jhen
Published: (2024)
Perceive-Sample-Compress: Towards Real-Time 3D Gaussian Splatting
by: Wang, Zijian, et al.
Published: (2025)
by: Wang, Zijian, et al.
Published: (2025)
Casual3DHDR: Deblurring High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos
by: Gong, Shucheng, et al.
Published: (2025)
by: Gong, Shucheng, et al.
Published: (2025)
SAGE: Semantic-Driven Adaptive Gaussian Splatting in Extended Reality
by: Schiavo, Chiara, et al.
Published: (2025)
by: Schiavo, Chiara, et al.
Published: (2025)
MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching
by: Xie, Shuzhao, et al.
Published: (2026)
by: Xie, Shuzhao, et al.
Published: (2026)
altiro3D: Scene representation from single image and novel view synthesis
by: Canessa, E., et al.
Published: (2023)
by: Canessa, E., et al.
Published: (2023)
KSDiff: Keyframe-Augmented Speech-Aware Dual-Path Diffusion for Facial Animation
by: Lyu, Tianle, et al.
Published: (2025)
by: Lyu, Tianle, et al.
Published: (2025)
Kubrick: Multimodal Agent Collaborations for Synthetic Video Generation
by: He, Liu, et al.
Published: (2024)
by: He, Liu, et al.
Published: (2024)
Laplacian Analysis Meets Dynamics Modelling: Gaussian Splatting for 4D Reconstruction
by: Zhou, Yifan, et al.
Published: (2025)
by: Zhou, Yifan, et al.
Published: (2025)
Delta Forcing: Trust Region Steering for Interactive Autoregressive Video Generation
by: Wu, Yuheng, et al.
Published: (2026)
by: Wu, Yuheng, et al.
Published: (2026)
TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree Sequencing
by: Lionar, Stefan, et al.
Published: (2025)
by: Lionar, Stefan, et al.
Published: (2025)
PersonaGest: Personalized Co-Speech Gesture Generation with Semantic-Guided Hierarchical Motion Representation
by: Zhao, Junchuan, et al.
Published: (2026)
by: Zhao, Junchuan, et al.
Published: (2026)
SAiD: Speech-driven Blendshape Facial Animation with Diffusion
by: Park, Inkyu, et al.
Published: (2023)
by: Park, Inkyu, et al.
Published: (2023)
Unveiling Deep Shadows: A Survey and Benchmark on Image and Video Shadow Detection, Removal, and Generation in the Deep Learning Era
by: Hu, Xiaowei, et al.
Published: (2024)
by: Hu, Xiaowei, et al.
Published: (2024)
EditYourself: Audio-Driven Generation and Manipulation of Talking Head Videos with Diffusion Transformers
by: Flynn, John, et al.
Published: (2026)
by: Flynn, John, et al.
Published: (2026)
A Survey on 3D Gaussian Splatting
by: Chen, Guikun, et al.
Published: (2024)
by: Chen, Guikun, et al.
Published: (2024)
FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally
by: Shen, Qiuhong, et al.
Published: (2024)
by: Shen, Qiuhong, et al.
Published: (2024)
Instant3D: Instant Text-to-3D Generation
by: Li, Ming, et al.
Published: (2023)
by: Li, Ming, et al.
Published: (2023)
MDD: A Dataset for Text-and-Music Conditioned Duet Dance Generation
by: Gupta, Prerit, et al.
Published: (2025)
by: Gupta, Prerit, et al.
Published: (2025)
Unison: Harmonizing Motion, Speech, and Sound for Human-Centric Audio-Video Generation
by: Cheng, Shihao, et al.
Published: (2026)
by: Cheng, Shihao, et al.
Published: (2026)
FairyGen: Storied Cartoon Video from a Single Child-Drawn Character
by: Zheng, Jiayi, et al.
Published: (2025)
by: Zheng, Jiayi, et al.
Published: (2025)
Splatography: Sparse multi-view dynamic Gaussian Splatting for filmmaking challenges
by: Azzarelli, Adrian, et al.
Published: (2025)
by: Azzarelli, Adrian, et al.
Published: (2025)
Representing Long Volumetric Video with Temporal Gaussian Hierarchy
by: Xu, Zhen, et al.
Published: (2024)
by: Xu, Zhen, et al.
Published: (2024)
Break-for-Make: Modular Low-Rank Adaptations for Composable Content-Style Customization
by: Xu, Yu, et al.
Published: (2024)
by: Xu, Yu, et al.
Published: (2024)
Exploring Palette based Color Guidance in Diffusion Models
by: Qiu, Qianru, et al.
Published: (2025)
by: Qiu, Qianru, et al.
Published: (2025)
Real-Time Position-Aware View Synthesis from Single-View Input
by: Gond, Manu, et al.
Published: (2024)
by: Gond, Manu, et al.
Published: (2024)
ImagenHub: Standardizing the evaluation of conditional image generation models
by: Ku, Max, et al.
Published: (2023)
by: Ku, Max, et al.
Published: (2023)
SVGS: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors
by: Xu, Rui, et al.
Published: (2024)
by: Xu, Rui, et al.
Published: (2024)
GS-ProCams: Gaussian Splatting-based Projector-Camera Systems
by: Deng, Qingyue, et al.
Published: (2024)
by: Deng, Qingyue, et al.
Published: (2024)
Textured mesh Quality Assessment using Geometry and Color Field Similarity
by: Yang, Kaifa, et al.
Published: (2025)
by: Yang, Kaifa, et al.
Published: (2025)
Similar Items
-
Closing the Loop: Unified 3D Scene Generation and Immersive Interaction via LLM-RL Coupling
by: Vo, Anh H., et al.
Published: (2026) -
Improving Generative Adversarial Network Generalization for Facial Expression Synthesis
by: Akram, Arbish, et al.
Published: (2026) -
ReSyncer: Rewiring Style-based Generator for Unified Audio-Visually Synced Facial Performer
by: Guan, Jiazhi, et al.
Published: (2024) -
VerbDiff: Text-Only Diffusion Models with Enhanced Interaction Awareness
by: Cha, SeungJu, et al.
Published: (2025) -
Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generation
by: Lin, Jiantao, et al.
Published: (2025)