World Craft: Agentic Framework to Create Visualizable Worlds via Text

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Sun, Jianwen, Feng, Yukang, Ying, Kaining, Li, Chuanhao, Li, Zizhen, Zhang, Fanrui, Ai, Jiaxin, Chang, Yifan, Dai, Yu, Huang, Yifei, Zhang, Kaipeng
Natura: Preprint
Pubblicazione: 2026
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866915760345972736
author Sun, Jianwen
Feng, Yukang
Ying, Kaining
Li, Chuanhao
Li, Zizhen
Zhang, Fanrui
Ai, Jiaxin
Chang, Yifan
Dai, Yu
Huang, Yifei
Zhang, Kaipeng
author_facet Sun, Jianwen
Feng, Yukang
Ying, Kaining
Li, Chuanhao
Li, Zizhen
Zhang, Fanrui
Ai, Jiaxin
Chang, Yifan
Dai, Yu
Huang, Yifei
Zhang, Kaipeng
contents Large Language Models (LLMs) motivate generative agent simulation (e.g., AI Town) to create a ``dynamic world'', holding immense value across entertainment and research. However, for non-experts, especially those without programming skills, it isn't easy to customize a visualizable environment by themselves. In this paper, we introduce World Craft, an agentic world creation framework to create an executable and visualizable AI Town via user textual descriptions. It consists of two main modules, World Scaffold and World Guild. World Scaffold is a structured and concise standardization to develop interactive game scenes, serving as an efficient scaffolding for LLMs to customize an executable AI Town-like environment. World Guild is a multi-agent framework to progressively analyze users' intents from rough descriptions, and synthesizes required structured contents (\eg environment layout and assets) for World Scaffold . Moreover, we construct a high-quality error-correction dataset via reverse engineering to enhance spatial knowledge and improve the stability and controllability of layout generation, while reporting multi-dimensional evaluation metrics for further analysis. Extensive experiments demonstrate that our framework significantly outperforms existing commercial code agents (Cursor and Antigravity) and LLMs (Qwen3 and Gemini-3-Pro). in scene construction and narrative intent conveyance, providing a scalable solution for the democratization of environment creation.
format Preprint
id arxiv_https___arxiv_org_abs_2601_09150
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle World Craft: Agentic Framework to Create Visualizable Worlds via Text
Sun, Jianwen
Feng, Yukang
Ying, Kaining
Li, Chuanhao
Li, Zizhen
Zhang, Fanrui
Ai, Jiaxin
Chang, Yifan
Dai, Yu
Huang, Yifei
Zhang, Kaipeng
Human-Computer Interaction
Large Language Models (LLMs) motivate generative agent simulation (e.g., AI Town) to create a ``dynamic world'', holding immense value across entertainment and research. However, for non-experts, especially those without programming skills, it isn't easy to customize a visualizable environment by themselves. In this paper, we introduce World Craft, an agentic world creation framework to create an executable and visualizable AI Town via user textual descriptions. It consists of two main modules, World Scaffold and World Guild. World Scaffold is a structured and concise standardization to develop interactive game scenes, serving as an efficient scaffolding for LLMs to customize an executable AI Town-like environment. World Guild is a multi-agent framework to progressively analyze users' intents from rough descriptions, and synthesizes required structured contents (\eg environment layout and assets) for World Scaffold . Moreover, we construct a high-quality error-correction dataset via reverse engineering to enhance spatial knowledge and improve the stability and controllability of layout generation, while reporting multi-dimensional evaluation metrics for further analysis. Extensive experiments demonstrate that our framework significantly outperforms existing commercial code agents (Cursor and Antigravity) and LLMs (Qwen3 and Gemini-3-Pro). in scene construction and narrative intent conveyance, providing a scalable solution for the democratization of environment creation.
title World Craft: Agentic Framework to Create Visualizable Worlds via Text
topic Human-Computer Interaction
url https://arxiv.org/abs/2601.09150