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Main Authors: Wu, Yuchen, Li, Jiahe, Yu, Xiaohan, Yu, Lina, Zheng, Jin, Bai, Xiao
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2601.09665
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author Wu, Yuchen
Li, Jiahe
Yu, Xiaohan
Yu, Lina
Zheng, Jin
Bai, Xiao
author_facet Wu, Yuchen
Li, Jiahe
Yu, Xiaohan
Yu, Lina
Zheng, Jin
Bai, Xiao
contents Monocular visual SLAM enables 3D reconstruction from internet video and autonomous navigation on resource-constrained platforms, yet suffers from scale drift, i.e., the gradual divergence of estimated scale over long sequences. Existing frame-to-frame methods achieve real-time performance through local optimization but accumulate scale drift due to the lack of global constraints among independent windows. To address this, we propose SCE-SLAM, an end-to-end SLAM system that maintains scale consistency through scene coordinate embeddings, which are learned patch-level representations encoding 3D geometric relationships under a canonical scale reference. The framework consists of two key modules: geometry-guided aggregation that leverages 3D spatial proximity to propagate scale information from historical observations through geometry-modulated attention, and scene coordinate bundle adjustment that anchors current estimates to the reference scale through explicit 3D coordinate constraints decoded from the scene coordinate embeddings. Experiments on KITTI, Waymo, and vKITTI demonstrate substantial improvements: our method reduces absolute trajectory error by 8.36m on KITTI compared to the best prior approach, while maintaining 36 FPS and achieving scale consistency across large-scale scenes.
format Preprint
id arxiv_https___arxiv_org_abs_2601_09665
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle SCE-SLAM: Scale-Consistent Monocular SLAM via Scene Coordinate Embeddings
Wu, Yuchen
Li, Jiahe
Yu, Xiaohan
Yu, Lina
Zheng, Jin
Bai, Xiao
Computer Vision and Pattern Recognition
Monocular visual SLAM enables 3D reconstruction from internet video and autonomous navigation on resource-constrained platforms, yet suffers from scale drift, i.e., the gradual divergence of estimated scale over long sequences. Existing frame-to-frame methods achieve real-time performance through local optimization but accumulate scale drift due to the lack of global constraints among independent windows. To address this, we propose SCE-SLAM, an end-to-end SLAM system that maintains scale consistency through scene coordinate embeddings, which are learned patch-level representations encoding 3D geometric relationships under a canonical scale reference. The framework consists of two key modules: geometry-guided aggregation that leverages 3D spatial proximity to propagate scale information from historical observations through geometry-modulated attention, and scene coordinate bundle adjustment that anchors current estimates to the reference scale through explicit 3D coordinate constraints decoded from the scene coordinate embeddings. Experiments on KITTI, Waymo, and vKITTI demonstrate substantial improvements: our method reduces absolute trajectory error by 8.36m on KITTI compared to the best prior approach, while maintaining 36 FPS and achieving scale consistency across large-scale scenes.
title SCE-SLAM: Scale-Consistent Monocular SLAM via Scene Coordinate Embeddings
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2601.09665