PhysRVG: Physics-Aware Unified Reinforcement Learning for Video Generative Models

Fuente: arXiv
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Main Authors: Zhang, Qiyuan, Gong, Biao, Tan, Shuai, Zhang, Zheng, Shen, Yujun, Zhu, Xing, Li, Yuyuan, Yao, Kelu, Shen, Chunhua, Zou, Changqing
Format: Preprint
Published: 2026
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author Zhang, Qiyuan
Gong, Biao
Tan, Shuai
Zhang, Zheng
Shen, Yujun
Zhu, Xing
Li, Yuyuan
Yao, Kelu
Shen, Chunhua
Zou, Changqing
author_facet Zhang, Qiyuan
Gong, Biao
Tan, Shuai
Zhang, Zheng
Shen, Yujun
Zhu, Xing
Li, Yuyuan
Yao, Kelu
Shen, Chunhua
Zou, Changqing
contents Physical principles are fundamental to realistic visual simulation, but remain a significant oversight in transformer-based video generation. This gap highlights a critical limitation in rendering rigid body motion, a core tenet of classical mechanics. While computer graphics and physics-based simulators can easily model such collisions using Newton formulas, modern pretrain-finetune paradigms discard the concept of object rigidity during pixel-level global denoising. Even perfectly correct mathematical constraints are treated as suboptimal solutions (i.e., conditions) during model optimization in post-training, fundamentally limiting the physical realism of generated videos. Motivated by these considerations, we introduce, for the first time, a physics-aware reinforcement learning paradigm for video generation models that enforces physical collision rules directly in high-dimensional spaces, ensuring the physics knowledge is strictly applied rather than treated as conditions. Subsequently, we extend this paradigm to a unified framework, termed Mimicry-Discovery Cycle (MDcycle), which allows substantial fine-tuning while fully preserving the model's ability to leverage physics-grounded feedback. To validate our approach, we construct new benchmark PhysRVGBench and perform extensive qualitative and quantitative experiments to thoroughly assess its effectiveness.
format Preprint
id arxiv_https___arxiv_org_abs_2601_11087
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle PhysRVG: Physics-Aware Unified Reinforcement Learning for Video Generative Models
Zhang, Qiyuan
Gong, Biao
Tan, Shuai
Zhang, Zheng
Shen, Yujun
Zhu, Xing
Li, Yuyuan
Yao, Kelu
Shen, Chunhua
Zou, Changqing
Computer Vision and Pattern Recognition
Physical principles are fundamental to realistic visual simulation, but remain a significant oversight in transformer-based video generation. This gap highlights a critical limitation in rendering rigid body motion, a core tenet of classical mechanics. While computer graphics and physics-based simulators can easily model such collisions using Newton formulas, modern pretrain-finetune paradigms discard the concept of object rigidity during pixel-level global denoising. Even perfectly correct mathematical constraints are treated as suboptimal solutions (i.e., conditions) during model optimization in post-training, fundamentally limiting the physical realism of generated videos. Motivated by these considerations, we introduce, for the first time, a physics-aware reinforcement learning paradigm for video generation models that enforces physical collision rules directly in high-dimensional spaces, ensuring the physics knowledge is strictly applied rather than treated as conditions. Subsequently, we extend this paradigm to a unified framework, termed Mimicry-Discovery Cycle (MDcycle), which allows substantial fine-tuning while fully preserving the model's ability to leverage physics-grounded feedback. To validate our approach, we construct new benchmark PhysRVGBench and perform extensive qualitative and quantitative experiments to thoroughly assess its effectiveness.
title PhysRVG: Physics-Aware Unified Reinforcement Learning for Video Generative Models
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2601.11087