Proc3D: Procedural 3D Generation and Parametric Editing of 3D Shapes with Large Language Models

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Raji, Fadlullah, Petrangeli, Stefano, Gadelha, Matheus, Shen, Yu, Bhattacharya, Uttaran, Wu, Gang
Natura: Preprint
Pubblicazione: 2026
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866912831558909952
author Raji, Fadlullah
Petrangeli, Stefano
Gadelha, Matheus
Shen, Yu
Bhattacharya, Uttaran
Wu, Gang
author_facet Raji, Fadlullah
Petrangeli, Stefano
Gadelha, Matheus
Shen, Yu
Bhattacharya, Uttaran
Wu, Gang
contents Generating 3D models has traditionally been a complex task requiring specialized expertise. While recent advances in generative AI have sought to automate this process, existing methods produce non-editable representation, such as meshes or point clouds, limiting their adaptability for iterative design. In this paper, we introduce Proc3D, a system designed to generate editable 3D models while enabling real-time modifications. At its core, Proc3D introduces procedural compact graph (PCG), a graph representation of 3D models, that encodes the algorithmic rules and structures necessary for generating the model. This representation exposes key parameters, allowing intuitive manual adjustments via sliders and checkboxes, as well as real-time, automated modifications through natural language prompts using Large Language Models (LLMs). We demonstrate Proc3D's capabilities using two generative approaches: GPT-4o with in-context learning (ICL) and a fine-tuned LLAMA-3 model. Experimental results show that Proc3D outperforms existing methods in editing efficiency, achieving more than 400x speedup over conventional approaches that require full regeneration for each modification. Additionally, Proc3D improves ULIP scores by 28%, a metric that evaluates the alignment between generated 3D models and text prompts. By enabling text-aligned 3D model generation along with precise, real-time parametric edits, Proc3D facilitates highly accurate text-based image editing applications.
format Preprint
id arxiv_https___arxiv_org_abs_2601_12234
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Proc3D: Procedural 3D Generation and Parametric Editing of 3D Shapes with Large Language Models
Raji, Fadlullah
Petrangeli, Stefano
Gadelha, Matheus
Shen, Yu
Bhattacharya, Uttaran
Wu, Gang
Graphics
Artificial Intelligence
Computer Vision and Pattern Recognition
Generating 3D models has traditionally been a complex task requiring specialized expertise. While recent advances in generative AI have sought to automate this process, existing methods produce non-editable representation, such as meshes or point clouds, limiting their adaptability for iterative design. In this paper, we introduce Proc3D, a system designed to generate editable 3D models while enabling real-time modifications. At its core, Proc3D introduces procedural compact graph (PCG), a graph representation of 3D models, that encodes the algorithmic rules and structures necessary for generating the model. This representation exposes key parameters, allowing intuitive manual adjustments via sliders and checkboxes, as well as real-time, automated modifications through natural language prompts using Large Language Models (LLMs). We demonstrate Proc3D's capabilities using two generative approaches: GPT-4o with in-context learning (ICL) and a fine-tuned LLAMA-3 model. Experimental results show that Proc3D outperforms existing methods in editing efficiency, achieving more than 400x speedup over conventional approaches that require full regeneration for each modification. Additionally, Proc3D improves ULIP scores by 28%, a metric that evaluates the alignment between generated 3D models and text prompts. By enabling text-aligned 3D model generation along with precise, real-time parametric edits, Proc3D facilitates highly accurate text-based image editing applications.
title Proc3D: Procedural 3D Generation and Parametric Editing of 3D Shapes with Large Language Models
topic Graphics
Artificial Intelligence
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2601.12234