How to Get Close to the Median Shape

Fuente: arXiv
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Main Author: Har-Peled, Sariel
Format: Preprint
Published: 2026
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author Har-Peled, Sariel
author_facet Har-Peled, Sariel
contents $\renewcommand{\Re}{\mathbb{R}}\newcommand{\eps}{\varepsilon}\newcommand{\poly}{\mathrm{poly}} $In this paper, we study the problem of $L_1$-fitting a shape to a set of $n$ points in $\Re^d$ (where $d$ is a fixed constant), where the target is to minimize the sum of distances of the points to the shape, or the sum of squared distances. We present a general technique for computing a $(1 + \eps ) $-approximation for such a problem, with running time $O(n + \poly( \log n, 1/\eps))$, where $\poly(\log n, 1/\eps)$ is a polynomial of constant degree of $\log n$ and $1/\eps$ (the power of the polynomial is a function of $d$). The new algorithm runs in linear time for a fixed $\eps>0$, and is the first subquadratic algorithm for this problem. Applications of the algorithm include best fitting either a circle, a sphere, or a cylinder to a set of points when minimizing the sum of distances (or squared distances) to the respective shape.
format Preprint
id arxiv_https___arxiv_org_abs_2601_12529
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle How to Get Close to the Median Shape
Har-Peled, Sariel
Computational Geometry
$\renewcommand{\Re}{\mathbb{R}}\newcommand{\eps}{\varepsilon}\newcommand{\poly}{\mathrm{poly}} $In this paper, we study the problem of $L_1$-fitting a shape to a set of $n$ points in $\Re^d$ (where $d$ is a fixed constant), where the target is to minimize the sum of distances of the points to the shape, or the sum of squared distances. We present a general technique for computing a $(1 + \eps ) $-approximation for such a problem, with running time $O(n + \poly( \log n, 1/\eps))$, where $\poly(\log n, 1/\eps)$ is a polynomial of constant degree of $\log n$ and $1/\eps$ (the power of the polynomial is a function of $d$). The new algorithm runs in linear time for a fixed $\eps>0$, and is the first subquadratic algorithm for this problem. Applications of the algorithm include best fitting either a circle, a sphere, or a cylinder to a set of points when minimizing the sum of distances (or squared distances) to the respective shape.
title How to Get Close to the Median Shape
topic Computational Geometry
url https://arxiv.org/abs/2601.12529