ImmersiveFlow: Stereo-to-7.1.4 spatial audio generation with flow matching

Fuente: arXiv
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Autori principali: Liang, Zining, Wang, Runbang, Ye, Xuzhou, Kong, Qiuqiang
Natura: Preprint
Pubblicazione: 2026
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author Liang, Zining
Wang, Runbang
Ye, Xuzhou
Kong, Qiuqiang
author_facet Liang, Zining
Wang, Runbang
Ye, Xuzhou
Kong, Qiuqiang
contents Immersive spatial audio has become increasingly critical for applications ranging from AR/VR to home entertainment and automotive sound systems. However, existing generative methods remain constrained to low-dimensional formats such as binaural audio and First-Order Ambisonics (FOA). Binaural rendering is inherently limited to headphone playback, while FOA suffers from spatial aliasing and insufficient resolution for high-frequency. To overcome these limitations, we introduce ImmersiveFlow, the first end-to-end generative framework that directly synthesizes discrete 7.1.4 format spatial audio from stereo input. ImmersiveFlow leverages Flow Matching to learn trajectories from stereo inputs to multichannel spatial features within a pretrained VAE latent space. At inference, the Flow Matching model predicted latent features are decoded by the VAE and converted into the final 7.1.4 waveform. Comprehensive objective and subjective evaluations demonstrate that our method produces perceptually rich sound fields and enhanced externalization, significantly outperforming traditional upmixing techniques. Code implementations and audio samples are provided at: https://github.com/violet-audio/ImmersiveFlow.
format Preprint
id arxiv_https___arxiv_org_abs_2601_12950
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle ImmersiveFlow: Stereo-to-7.1.4 spatial audio generation with flow matching
Liang, Zining
Wang, Runbang
Ye, Xuzhou
Kong, Qiuqiang
Audio and Speech Processing
Immersive spatial audio has become increasingly critical for applications ranging from AR/VR to home entertainment and automotive sound systems. However, existing generative methods remain constrained to low-dimensional formats such as binaural audio and First-Order Ambisonics (FOA). Binaural rendering is inherently limited to headphone playback, while FOA suffers from spatial aliasing and insufficient resolution for high-frequency. To overcome these limitations, we introduce ImmersiveFlow, the first end-to-end generative framework that directly synthesizes discrete 7.1.4 format spatial audio from stereo input. ImmersiveFlow leverages Flow Matching to learn trajectories from stereo inputs to multichannel spatial features within a pretrained VAE latent space. At inference, the Flow Matching model predicted latent features are decoded by the VAE and converted into the final 7.1.4 waveform. Comprehensive objective and subjective evaluations demonstrate that our method produces perceptually rich sound fields and enhanced externalization, significantly outperforming traditional upmixing techniques. Code implementations and audio samples are provided at: https://github.com/violet-audio/ImmersiveFlow.
title ImmersiveFlow: Stereo-to-7.1.4 spatial audio generation with flow matching
topic Audio and Speech Processing
url https://arxiv.org/abs/2601.12950