ICo3D: An Interactive Conversational 3D Virtual Human

Fuente: arXiv
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Autori principali: Shaw, Richard, Jang, Youngkyoon, Papaioannou, Athanasios, Moreau, Arthur, Dhamo, Helisa, Zhang, Zhensong, Pérez-Pellitero, Eduardo
Natura: Preprint
Pubblicazione: 2026
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author Shaw, Richard
Jang, Youngkyoon
Papaioannou, Athanasios
Moreau, Arthur
Dhamo, Helisa
Zhang, Zhensong
Pérez-Pellitero, Eduardo
author_facet Shaw, Richard
Jang, Youngkyoon
Papaioannou, Athanasios
Moreau, Arthur
Dhamo, Helisa
Zhang, Zhensong
Pérez-Pellitero, Eduardo
contents This work presents Interactive Conversational 3D Virtual Human (ICo3D), a method for generating an interactive, conversational, and photorealistic 3D human avatar. Based on multi-view captures of a subject, we create an animatable 3D face model and a dynamic 3D body model, both rendered by splatting Gaussian primitives. Once merged together, they represent a lifelike virtual human avatar suitable for real-time user interactions. We equip our avatar with an LLM for conversational ability. During conversation, the audio speech of the avatar is used as a driving signal to animate the face model, enabling precise synchronization. We describe improvements to our dynamic Gaussian models that enhance photorealism: SWinGS++ for body reconstruction and HeadGaS++ for face reconstruction, and provide as well a solution to merge the separate face and body models without artifacts. We also present a demo of the complete system, showcasing several use cases of real-time conversation with the 3D avatar. Our approach offers a fully integrated virtual avatar experience, supporting both oral and written form interactions in immersive environments. ICo3D is applicable to a wide range of fields, including gaming, virtual assistance, and personalized education, among others. Project page: https://ico3d.github.io/
format Preprint
id arxiv_https___arxiv_org_abs_2601_13148
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle ICo3D: An Interactive Conversational 3D Virtual Human
Shaw, Richard
Jang, Youngkyoon
Papaioannou, Athanasios
Moreau, Arthur
Dhamo, Helisa
Zhang, Zhensong
Pérez-Pellitero, Eduardo
Computer Vision and Pattern Recognition
Human-Computer Interaction
This work presents Interactive Conversational 3D Virtual Human (ICo3D), a method for generating an interactive, conversational, and photorealistic 3D human avatar. Based on multi-view captures of a subject, we create an animatable 3D face model and a dynamic 3D body model, both rendered by splatting Gaussian primitives. Once merged together, they represent a lifelike virtual human avatar suitable for real-time user interactions. We equip our avatar with an LLM for conversational ability. During conversation, the audio speech of the avatar is used as a driving signal to animate the face model, enabling precise synchronization. We describe improvements to our dynamic Gaussian models that enhance photorealism: SWinGS++ for body reconstruction and HeadGaS++ for face reconstruction, and provide as well a solution to merge the separate face and body models without artifacts. We also present a demo of the complete system, showcasing several use cases of real-time conversation with the 3D avatar. Our approach offers a fully integrated virtual avatar experience, supporting both oral and written form interactions in immersive environments. ICo3D is applicable to a wide range of fields, including gaming, virtual assistance, and personalized education, among others. Project page: https://ico3d.github.io/
title ICo3D: An Interactive Conversational 3D Virtual Human
topic Computer Vision and Pattern Recognition
Human-Computer Interaction
url https://arxiv.org/abs/2601.13148