Elsewise: Authoring AI-Based Interactive Narrative with Possibility Space Visualization

Fuente: arXiv
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Main Authors: Wang, Yi, Chung, John Joon Young, Roemmele, Melissa, Sun, Yuqian, Wang, Tiffany, Almeda, Shm Garanganao, Halperin, Brett A., Lu, Yuwen, Kreminski, Max
Format: Preprint
Published: 2025
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author Wang, Yi
Chung, John Joon Young
Roemmele, Melissa
Sun, Yuqian
Wang, Tiffany
Almeda, Shm Garanganao
Halperin, Brett A.
Lu, Yuwen
Kreminski, Max
author_facet Wang, Yi
Chung, John Joon Young
Roemmele, Melissa
Sun, Yuqian
Wang, Tiffany
Almeda, Shm Garanganao
Halperin, Brett A.
Lu, Yuwen
Kreminski, Max
contents Interactive narrative (IN) authors craft spaces of divergent narrative possibilities for players to explore, with the player's input determining which narrative possibilities they actually experience. Generative AI can enable new forms of IN by improvisationally expanding on pre-authored content in response to open-ended player input. However, this extrapolation risks widening the gap between author-envisioned and player-experienced stories, potentially limiting the strength of plot progression and the communication of the author's narrative intent. To bridge the gap, we introduce Elsewise: an authoring tool for AI-based INs that implements a novel Bundled Storyline concept to enhance author's perception and understanding of the narrative possibility space, allowing authors to explore similarities and differences between possible playthroughs of their IN in terms of open-ended, user-configurable narrative dimensions. A user study (n=12) shows that our approach improves author anticipation of player-experienced narrative, leading to more effective control and exploration of the narrative possibility spaces.
format Preprint
id arxiv_https___arxiv_org_abs_2601_15295
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Elsewise: Authoring AI-Based Interactive Narrative with Possibility Space Visualization
Wang, Yi
Chung, John Joon Young
Roemmele, Melissa
Sun, Yuqian
Wang, Tiffany
Almeda, Shm Garanganao
Halperin, Brett A.
Lu, Yuwen
Kreminski, Max
Human-Computer Interaction
Artificial Intelligence
Computation and Language
Interactive narrative (IN) authors craft spaces of divergent narrative possibilities for players to explore, with the player's input determining which narrative possibilities they actually experience. Generative AI can enable new forms of IN by improvisationally expanding on pre-authored content in response to open-ended player input. However, this extrapolation risks widening the gap between author-envisioned and player-experienced stories, potentially limiting the strength of plot progression and the communication of the author's narrative intent. To bridge the gap, we introduce Elsewise: an authoring tool for AI-based INs that implements a novel Bundled Storyline concept to enhance author's perception and understanding of the narrative possibility space, allowing authors to explore similarities and differences between possible playthroughs of their IN in terms of open-ended, user-configurable narrative dimensions. A user study (n=12) shows that our approach improves author anticipation of player-experienced narrative, leading to more effective control and exploration of the narrative possibility spaces.
title Elsewise: Authoring AI-Based Interactive Narrative with Possibility Space Visualization
topic Human-Computer Interaction
Artificial Intelligence
Computation and Language
url https://arxiv.org/abs/2601.15295