Saved in:
| Main Authors: | Xue, Han, Liang, Sikai, Zhang, Zhikai, Zeng, Zicheng, Liu, Yun, Lian, Yunrui, Wang, Jilong, Liu, Qingtao, Shi, Xuesong, Yi, Li |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2601.16035 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Unleashing Humanoid Reaching Potential via Real-world-Ready Skill Space
by: Zhang, Zhikai, et al.
Published: (2025)
by: Zhang, Zhikai, et al.
Published: (2025)
Learning Athletic Humanoid Tennis Skills from Imperfect Human Motion Data
by: Zhang, Zhikai, et al.
Published: (2026)
by: Zhang, Zhikai, et al.
Published: (2026)
Track Any Motions under Any Disturbances
by: Zhang, Zhikai, et al.
Published: (2025)
by: Zhang, Zhikai, et al.
Published: (2025)
FetchBot: Learning Generalizable Object Fetching in Cluttered Scenes via Zero-Shot Sim2Real
by: Liu, Weiheng, et al.
Published: (2025)
by: Liu, Weiheng, et al.
Published: (2025)
CADGrasp: Learning Contact and Collision Aware General Dexterous Grasping in Cluttered Scenes
by: Zhang, Jiyao, et al.
Published: (2026)
by: Zhang, Jiyao, et al.
Published: (2026)
Multi‐Objective Route Outlining and Collision Avoidance of Multiple Humanoid Robots in a Cluttered Environment
by: Abhishek Kumar Kashyap, et al.
Published: (2024)
by: Abhishek Kumar Kashyap, et al.
Published: (2024)
Emerging Extrinsic Dexterity in Cluttered Scenes via Dynamics-aware Policy Learning
by: Zheng, Yixin, et al.
Published: (2026)
by: Zheng, Yixin, et al.
Published: (2026)
Robust Dynamic Object Detection in Cluttered Indoor Scenes via Learned Spatiotemporal Cues
by: Rached, Juan, et al.
Published: (2026)
by: Rached, Juan, et al.
Published: (2026)
Collision-Free Trajectory Optimization in Cluttered Environments Using Sums-of-Squares Programming
by: Li, Yulin, et al.
Published: (2024)
by: Li, Yulin, et al.
Published: (2024)
Dexterous Safe Control for Humanoids in Cluttered Environments via Projected Safe Set Algorithm
by: Chen, Rui, et al.
Published: (2025)
by: Chen, Rui, et al.
Published: (2025)
Mapless Collision-Free Flight via MPC using Dual KD-Trees in Cluttered Environments
by: Zhang, Linzuo, et al.
Published: (2025)
by: Zhang, Linzuo, et al.
Published: (2025)
APEX: Learning Adaptive High-Platform Traversal for Humanoid Robots
by: Wang, Yikai, et al.
Published: (2026)
by: Wang, Yikai, et al.
Published: (2026)
ClutterGen: A Cluttered Scene Generator for Robot Learning
by: Jia, Yinsen, et al.
Published: (2024)
by: Jia, Yinsen, et al.
Published: (2024)
Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene Understanding
by: Tang, Yifan, et al.
Published: (2024)
by: Tang, Yifan, et al.
Published: (2024)
THUD++: Large-Scale Dynamic Indoor Scene Dataset and Benchmark for Mobile Robots
by: Li, Zeshun, et al.
Published: (2024)
by: Li, Zeshun, et al.
Published: (2024)
Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking
by: Liu, Yun, et al.
Published: (2024)
by: Liu, Yun, et al.
Published: (2024)
Collapse and Collision Aware Grasping for Cluttered Shelf Picking
by: Pathak, Abhinav, et al.
Published: (2025)
by: Pathak, Abhinav, et al.
Published: (2025)
Real-to-Sim for Highly Cluttered Environments via Physics-Consistent Inter-Object Reasoning
by: Xiang, Tianyi, et al.
Published: (2026)
by: Xiang, Tianyi, et al.
Published: (2026)
Moving Through Clutter: Scaling Data Collection and Benchmarking for 3D Scene-Aware Humanoid Locomotion via Virtual Reality
by: Wang, Beichen, et al.
Published: (2026)
by: Wang, Beichen, et al.
Published: (2026)
A Collision-Aware Cable Grasping Method in Cluttered Environment
by: Zhang, Lei, et al.
Published: (2024)
by: Zhang, Lei, et al.
Published: (2024)
ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes
by: Chen, Zeyuan, et al.
Published: (2025)
by: Chen, Zeyuan, et al.
Published: (2025)
HSC-VLA: Hierarchical Scene-Clearing for Robust Bimanual Manipulation in Dense Clutter
by: Liu, Zhen, et al.
Published: (2026)
by: Liu, Zhen, et al.
Published: (2026)
SKATER: Synthesized Kinematics for Advanced Traversing Efficiency on a Humanoid Robot via Roller Skate Swizzles
by: Gu, Junchi, et al.
Published: (2026)
by: Gu, Junchi, et al.
Published: (2026)
Efficient Collision Detection Framework for Enhancing Collision-Free Robot Motion
by: Zhu, Xiankun, et al.
Published: (2024)
by: Zhu, Xiankun, et al.
Published: (2024)
A Behavior Architecture for Fast Humanoid Robot Door Traversals
by: Calvert, Duncan, et al.
Published: (2024)
by: Calvert, Duncan, et al.
Published: (2024)
SSR: Scaling Surefooted and Symmetric Humanoid Traversal to the Open World
by: Yu, Ruiqi, et al.
Published: (2026)
by: Yu, Ruiqi, et al.
Published: (2026)
IndoorUAV: Benchmarking Vision-Language UAV Navigation in Continuous Indoor Environments
by: Liu, Xu, et al.
Published: (2025)
by: Liu, Xu, et al.
Published: (2025)
Traversability-aware Consistent Situational Graphs for Indoor Localization and Mapping
by: Kim, Jeewon, et al.
Published: (2025)
by: Kim, Jeewon, et al.
Published: (2025)
Guiding Collision-Free Humanoid Multi-Contact Locomotion using Convex Kinematic Relaxations and Dynamic Optimization
by: Gonzalez, Carlos, et al.
Published: (2024)
by: Gonzalez, Carlos, et al.
Published: (2024)
CLASH: Collision Learning via Augmented Sim-to-real Hybridization to Bridge the Reality Gap
by: He, Haotian, et al.
Published: (2026)
by: He, Haotian, et al.
Published: (2026)
Whole-Body Control Framework for Humanoid Robots with Heavy Limbs: A Model-Based Approach
by: Zhang, Tianlin, et al.
Published: (2025)
by: Zhang, Tianlin, et al.
Published: (2025)
HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Model
by: Li, Dongting, et al.
Published: (2026)
by: Li, Dongting, et al.
Published: (2026)
Scalable and General Whole-Body Control for Cross-Humanoid Locomotion
by: Xue, Yufei, et al.
Published: (2026)
by: Xue, Yufei, et al.
Published: (2026)
DGSG-Mind: Dynamic 3D Gaussian Scene Graphs for Long-Term Scene Understanding and Grounding
by: Ge, Luzhou, et al.
Published: (2026)
by: Ge, Luzhou, et al.
Published: (2026)
Autonomous Implicit Indoor Scene Reconstruction with Frontier Exploration
by: Zeng, Jing, et al.
Published: (2024)
by: Zeng, Jing, et al.
Published: (2024)
Collision-Aware Traversability Analysis for Autonomous Vehicles in the Context of Agricultural Robotics
by: Philippe, Florian, et al.
Published: (2024)
by: Philippe, Florian, et al.
Published: (2024)
Safe Expeditious Whole-Body Control of Mobile Manipulators for Collision Avoidance
by: Chen, Bingjie, et al.
Published: (2024)
by: Chen, Bingjie, et al.
Published: (2024)
MeshMimic: Geometry-Aware Humanoid Motion Learning through 3D Scene Reconstruction
by: Zhang, Qiang, et al.
Published: (2026)
by: Zhang, Qiang, et al.
Published: (2026)
The NING Humanoid: The Concurrent Design and Development of a Dynamic and Agile Platform
by: Ning, Yan, et al.
Published: (2024)
by: Ning, Yan, et al.
Published: (2024)
Traversing Narrow Paths: A Two-Stage Reinforcement Learning Framework for Robust and Safe Humanoid Walking
by: Huang, TianChen, et al.
Published: (2025)
by: Huang, TianChen, et al.
Published: (2025)
Similar Items
-
Unleashing Humanoid Reaching Potential via Real-world-Ready Skill Space
by: Zhang, Zhikai, et al.
Published: (2025) -
Learning Athletic Humanoid Tennis Skills from Imperfect Human Motion Data
by: Zhang, Zhikai, et al.
Published: (2026) -
Track Any Motions under Any Disturbances
by: Zhang, Zhikai, et al.
Published: (2025) -
FetchBot: Learning Generalizable Object Fetching in Cluttered Scenes via Zero-Shot Sim2Real
by: Liu, Weiheng, et al.
Published: (2025) -
CADGrasp: Learning Contact and Collision Aware General Dexterous Grasping in Cluttered Scenes
by: Zhang, Jiyao, et al.
Published: (2026)