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Bibliographic Details
Main Author: Sacré, Clémentine
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2601.16216
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author Sacré, Clémentine
author_facet Sacré, Clémentine
contents This thesis explores the use of a General Game System (GGS) to support the automatic expansion of game boards in boardless games. Traditional implementations of such games often rely on oversized static boards defined from the start, even though large portions of these boards may never be used during gameplay. This approach leads to unnecessary complexity. To address this issue, this thesis propose a dynamic board expansion mechanism in which the game board grows automatically during play.
format Preprint
id arxiv_https___arxiv_org_abs_2601_16216
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Scalable Board Expansion within a General Game System
Sacré, Clémentine
Artificial Intelligence
Computer Science and Game Theory
Software Engineering
This thesis explores the use of a General Game System (GGS) to support the automatic expansion of game boards in boardless games. Traditional implementations of such games often rely on oversized static boards defined from the start, even though large portions of these boards may never be used during gameplay. This approach leads to unnecessary complexity. To address this issue, this thesis propose a dynamic board expansion mechanism in which the game board grows automatically during play.
title Scalable Board Expansion within a General Game System
topic Artificial Intelligence
Computer Science and Game Theory
Software Engineering
url https://arxiv.org/abs/2601.16216