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Main Authors: Sungarda, James, Liu, Hongkai, Zhou, Zilong, Wu, Tien-Hsuan, Cheung, Johnson Chun-Sing, Kao, Ben
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2601.18517
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author Sungarda, James
Liu, Hongkai
Zhou, Zilong
Wu, Tien-Hsuan
Cheung, Johnson Chun-Sing
Kao, Ben
author_facet Sungarda, James
Liu, Hongkai
Zhou, Zilong
Wu, Tien-Hsuan
Cheung, Johnson Chun-Sing
Kao, Ben
contents Field education is the signature pedagogy of social work, yet providing timely and objective feedback during training is constrained by the availability of instructors and counseling clients. In this paper, we present SWITCH, the Social Work Interactive Training Chatbot. SWITCH integrates realistic client simulation, real-time counseling skill classification, and a Motivational Interviewing (MI) progression system into the training workflow. To model a client, SWITCH uses a cognitively grounded profile comprising static fields (e.g., background, beliefs) and dynamic fields (e.g., emotions, automatic thoughts, openness), allowing the agent's behavior to evolve throughout a session realistically. The skill classification module identifies the counseling skills from the user utterances, and feeds the result to the MI controller that regulates the MI stage transitions. To enhance classification accuracy, we study in-context learning with retrieval over annotated transcripts, and a fine-tuned BERT multi-label classifier. In the experiments, we demonstrated that both BERT-based approach and in-context learning outperforms the baseline with big margin. SWITCH thereby offers a scalable, low-cost, and consistent training workflow that complements field education, and allows supervisors to focus on higher-level mentorship.
format Preprint
id arxiv_https___arxiv_org_abs_2601_18517
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle GenAI for Social Work Field Education: Client Simulation with Real-Time Feedback
Sungarda, James
Liu, Hongkai
Zhou, Zilong
Wu, Tien-Hsuan
Cheung, Johnson Chun-Sing
Kao, Ben
Computation and Language
Field education is the signature pedagogy of social work, yet providing timely and objective feedback during training is constrained by the availability of instructors and counseling clients. In this paper, we present SWITCH, the Social Work Interactive Training Chatbot. SWITCH integrates realistic client simulation, real-time counseling skill classification, and a Motivational Interviewing (MI) progression system into the training workflow. To model a client, SWITCH uses a cognitively grounded profile comprising static fields (e.g., background, beliefs) and dynamic fields (e.g., emotions, automatic thoughts, openness), allowing the agent's behavior to evolve throughout a session realistically. The skill classification module identifies the counseling skills from the user utterances, and feeds the result to the MI controller that regulates the MI stage transitions. To enhance classification accuracy, we study in-context learning with retrieval over annotated transcripts, and a fine-tuned BERT multi-label classifier. In the experiments, we demonstrated that both BERT-based approach and in-context learning outperforms the baseline with big margin. SWITCH thereby offers a scalable, low-cost, and consistent training workflow that complements field education, and allows supervisors to focus on higher-level mentorship.
title GenAI for Social Work Field Education: Client Simulation with Real-Time Feedback
topic Computation and Language
url https://arxiv.org/abs/2601.18517