Evaluating the Viability of Additive Models to Predict Task Completion Time for 3D Interactions in Augmented Reality

Fuente: arXiv
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Auteurs principaux: Lane, Logan, Tahmid, Ibrahim, Lu, Feiyu, Bowman, Doug A.
Format: Preprint
Publié: 2026
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author Lane, Logan
Tahmid, Ibrahim
Lu, Feiyu
Bowman, Doug A.
author_facet Lane, Logan
Tahmid, Ibrahim
Lu, Feiyu
Bowman, Doug A.
contents Additive models of interaction performance, such as the Keystroke-Level Model (KLM), are tools that allow designers to compare and optimize the performance of user interfaces by summing the predicted times for the atomic components of a specific interaction to predict the total time it would take to complete that interaction. There has been extensive work in creating such additive models for 2D interfaces, but this approach has rarely been explored for 3D user interfaces. We propose a KLM-style additive model, based on existing atomic task models in the literature, to predict task completion time for 3D interaction tasks. We performed two studies to evaluate the feasibility of this approach across multiple input modalities, with one study using a simple menu selection task and the other a more complex manipulation task. We found that several of the models from the literature predicted actual task performance with less than 20% error in both the menu selection and manipulation study. Overall, we found that additive models can predict both absolute and relative performance of input modalities with reasonable accuracy.
format Preprint
id arxiv_https___arxiv_org_abs_2601_23209
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Evaluating the Viability of Additive Models to Predict Task Completion Time for 3D Interactions in Augmented Reality
Lane, Logan
Tahmid, Ibrahim
Lu, Feiyu
Bowman, Doug A.
Human-Computer Interaction
Additive models of interaction performance, such as the Keystroke-Level Model (KLM), are tools that allow designers to compare and optimize the performance of user interfaces by summing the predicted times for the atomic components of a specific interaction to predict the total time it would take to complete that interaction. There has been extensive work in creating such additive models for 2D interfaces, but this approach has rarely been explored for 3D user interfaces. We propose a KLM-style additive model, based on existing atomic task models in the literature, to predict task completion time for 3D interaction tasks. We performed two studies to evaluate the feasibility of this approach across multiple input modalities, with one study using a simple menu selection task and the other a more complex manipulation task. We found that several of the models from the literature predicted actual task performance with less than 20% error in both the menu selection and manipulation study. Overall, we found that additive models can predict both absolute and relative performance of input modalities with reasonable accuracy.
title Evaluating the Viability of Additive Models to Predict Task Completion Time for 3D Interactions in Augmented Reality
topic Human-Computer Interaction
url https://arxiv.org/abs/2601.23209