Minimizing Inequity in Facility Location Games

Fuente: arXiv
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Main Authors: Guo, Yuhang, Zhou, Houyu
Format: Preprint
Published: 2026
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author Guo, Yuhang
Zhou, Houyu
author_facet Guo, Yuhang
Zhou, Houyu
contents This paper studies the problem of minimizing group-level inequity in facility location games on the real line, where agents belong to different groups and may act strategically. We explore a fairness-oriented objective that minimizes the maximum group effect introduced by Marsh and Schilling (1994). Each group's effect is defined as its total or maximum distance to the nearest facility, weighted by group-specific factors. We show that this formulation generalizes several prominent optimization objectives, including the classical utilitarian (social cost) and egalitarian (maximum cost) objectives, as well as two group-fair objectives, maximum total and average group cost. In order to minimize the maximum group effect, we first propose two novel mechanisms for the single-facility case, the BALANCED mechanism and the MAJOR-PHANTOM mechanism. Both are strategyproof and achieve tight approximation guarantees under distinct formulations of the maximum group effect objective. Our mechanisms not only close the existing gap in approximation bounds for group-fairness objectives identified by Zhou, Li, and Chan (2022), but also unify many classical truthful mechanisms within a broader fairness-aware framework. For the two-facility case, we revisit and extend the classical endpoint mechanism to our generalized setting and demonstrate that it provides tight bounds for two distinct maximum group effect objectives.
format Preprint
id arxiv_https___arxiv_org_abs_2602_01048
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Minimizing Inequity in Facility Location Games
Guo, Yuhang
Zhou, Houyu
Computer Science and Game Theory
This paper studies the problem of minimizing group-level inequity in facility location games on the real line, where agents belong to different groups and may act strategically. We explore a fairness-oriented objective that minimizes the maximum group effect introduced by Marsh and Schilling (1994). Each group's effect is defined as its total or maximum distance to the nearest facility, weighted by group-specific factors. We show that this formulation generalizes several prominent optimization objectives, including the classical utilitarian (social cost) and egalitarian (maximum cost) objectives, as well as two group-fair objectives, maximum total and average group cost. In order to minimize the maximum group effect, we first propose two novel mechanisms for the single-facility case, the BALANCED mechanism and the MAJOR-PHANTOM mechanism. Both are strategyproof and achieve tight approximation guarantees under distinct formulations of the maximum group effect objective. Our mechanisms not only close the existing gap in approximation bounds for group-fairness objectives identified by Zhou, Li, and Chan (2022), but also unify many classical truthful mechanisms within a broader fairness-aware framework. For the two-facility case, we revisit and extend the classical endpoint mechanism to our generalized setting and demonstrate that it provides tight bounds for two distinct maximum group effect objectives.
title Minimizing Inequity in Facility Location Games
topic Computer Science and Game Theory
url https://arxiv.org/abs/2602.01048