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Main Authors: Sarkar, Ayushman, Yu, Zhenyu, Tang, Wei, Chen, Chu, Cui, Kangning, Idris, Mohd Yamani Idna
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2602.01305
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author Sarkar, Ayushman
Yu, Zhenyu
Tang, Wei
Chen, Chu
Cui, Kangning
Idris, Mohd Yamani Idna
author_facet Sarkar, Ayushman
Yu, Zhenyu
Tang, Wei
Chen, Chu
Cui, Kangning
Idris, Mohd Yamani Idna
contents Large multimodal models have enabled one-click storybook generation, where users provide a short description and receive a multi-page illustrated story. However, the underlying story state, such as characters, world settings, and page-level objects, remains implicit, making edits coarse-grained and often breaking visual consistency. We present StoryState, an agent-based orchestration layer that introduces an explicit and editable story state on top of training-free text-to-image generation. StoryState represents each story as a structured object composed of a character sheet, global settings, and per-page scene constraints, and employs a small set of LLM agents to maintain this state and derive 1Prompt1Story-style prompts for generation and editing. Operating purely through prompts, StoryState is model-agnostic and compatible with diverse generation backends. System-level experiments on multi-page editing tasks show that StoryState enables localized page edits, improves cross-page consistency, and reduces unintended changes, interaction turns, and editing time compared to 1Prompt1Story, while approaching the one-shot consistency of Gemini Storybook. Code is available at https://github.com/YuZhenyuLindy/StoryState
format Preprint
id arxiv_https___arxiv_org_abs_2602_01305
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle StoryState: Agent-Based State Control for Consistent and Editable Storybooks
Sarkar, Ayushman
Yu, Zhenyu
Tang, Wei
Chen, Chu
Cui, Kangning
Idris, Mohd Yamani Idna
Computer Vision and Pattern Recognition
Large multimodal models have enabled one-click storybook generation, where users provide a short description and receive a multi-page illustrated story. However, the underlying story state, such as characters, world settings, and page-level objects, remains implicit, making edits coarse-grained and often breaking visual consistency. We present StoryState, an agent-based orchestration layer that introduces an explicit and editable story state on top of training-free text-to-image generation. StoryState represents each story as a structured object composed of a character sheet, global settings, and per-page scene constraints, and employs a small set of LLM agents to maintain this state and derive 1Prompt1Story-style prompts for generation and editing. Operating purely through prompts, StoryState is model-agnostic and compatible with diverse generation backends. System-level experiments on multi-page editing tasks show that StoryState enables localized page edits, improves cross-page consistency, and reduces unintended changes, interaction turns, and editing time compared to 1Prompt1Story, while approaching the one-shot consistency of Gemini Storybook. Code is available at https://github.com/YuZhenyuLindy/StoryState
title StoryState: Agent-Based State Control for Consistent and Editable Storybooks
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2602.01305