TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkour

Fuente: arXiv
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Autores principales: Zhu, Shaoting, Ye, Baijun, Wang, Jiaxuan, Chen, Jiakang, Zhuang, Ziwen, Mou, Linzhan, Huang, Runhan, Zhao, Hang
Formato: Preprint
Publicado: 2026
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author Zhu, Shaoting
Ye, Baijun
Wang, Jiaxuan
Chen, Jiakang
Zhuang, Ziwen
Mou, Linzhan
Huang, Runhan
Zhao, Hang
author_facet Zhu, Shaoting
Ye, Baijun
Wang, Jiaxuan
Chen, Jiakang
Zhuang, Ziwen
Mou, Linzhan
Huang, Runhan
Zhao, Hang
contents Achieving highly dynamic humanoid parkour on unseen, complex terrains remains a challenge in robotics. Although general locomotion policies demonstrate capabilities across broad terrain distributions, they often struggle with arbitrary and highly challenging environments. To overcome this limitation, we propose a real-to-sim-to-real framework that leverages rapid test-time training (TTT) on novel terrains, significantly enhancing the robot's capability to traverse extremely difficult geometries. We adopt a two-stage end-to-end learning paradigm: a policy is first pre-trained on diverse procedurally generated terrains, followed by rapid fine-tuning on high-fidelity meshes reconstructed from real-world captures. Specifically, we develop a feed-forward, efficient, and high-fidelity geometry reconstruction pipeline using RGB-D inputs, ensuring both speed and quality during test-time training. We demonstrate that TTT-Parkour empowers humanoid robots to master complex obstacles, including wedges, stakes, boxes, trapezoids, and narrow beams. The whole pipeline of capturing, reconstructing, and test-time training requires less than 10 minutes on most tested terrains. Extensive experiments show that the policy after test-time training exhibits robust zero-shot sim-to-real transfer capability.
format Preprint
id arxiv_https___arxiv_org_abs_2602_02331
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkour
Zhu, Shaoting
Ye, Baijun
Wang, Jiaxuan
Chen, Jiakang
Zhuang, Ziwen
Mou, Linzhan
Huang, Runhan
Zhao, Hang
Robotics
Artificial Intelligence
Achieving highly dynamic humanoid parkour on unseen, complex terrains remains a challenge in robotics. Although general locomotion policies demonstrate capabilities across broad terrain distributions, they often struggle with arbitrary and highly challenging environments. To overcome this limitation, we propose a real-to-sim-to-real framework that leverages rapid test-time training (TTT) on novel terrains, significantly enhancing the robot's capability to traverse extremely difficult geometries. We adopt a two-stage end-to-end learning paradigm: a policy is first pre-trained on diverse procedurally generated terrains, followed by rapid fine-tuning on high-fidelity meshes reconstructed from real-world captures. Specifically, we develop a feed-forward, efficient, and high-fidelity geometry reconstruction pipeline using RGB-D inputs, ensuring both speed and quality during test-time training. We demonstrate that TTT-Parkour empowers humanoid robots to master complex obstacles, including wedges, stakes, boxes, trapezoids, and narrow beams. The whole pipeline of capturing, reconstructing, and test-time training requires less than 10 minutes on most tested terrains. Extensive experiments show that the policy after test-time training exhibits robust zero-shot sim-to-real transfer capability.
title TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkour
topic Robotics
Artificial Intelligence
url https://arxiv.org/abs/2602.02331