Saved in:
| Main Authors: | Aoyagi, Saizo, Okazaki, Ryoma, Hara, Seishiro, Ikeda, Fumiya, Yamamoto, Michiya |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2602.03853 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Interview Survey on Attractivenesses of Place Re-creation Toward Developing a Virtual Twin Design Theory
by: Aoyagi, Saizo
Published: (2025)
by: Aoyagi, Saizo
Published: (2025)
The Legend of Holy Sword: An Immersive Experience for Concentration Enhancement
by: Asahi, Hirosuke, et al.
Published: (2024)
by: Asahi, Hirosuke, et al.
Published: (2024)
Hapster: Using Apple Watch Haptics to Enable Live Low-Friction Student Feedback in the Physical Classroom
by: Golev, Oleg Aleksandrovich, et al.
Published: (2025)
by: Golev, Oleg Aleksandrovich, et al.
Published: (2025)
A self-healing tactile sensor using an optical waveguide
by: Yamamoto, Seiichi, et al.
Published: (2024)
by: Yamamoto, Seiichi, et al.
Published: (2024)
Is the Lecture Engaging for Learning? Lecture Voice Sentiment Analysis for Knowledge Graph-Supported Intelligent Lecturing Assistant (ILA) System
by: An, Yuan, et al.
Published: (2024)
by: An, Yuan, et al.
Published: (2024)
Generative Lecture: Making Lecture Videos Interactive with LLMs and AI Clone Instructors
by: Jo, Hye-Young, et al.
Published: (2025)
by: Jo, Hye-Young, et al.
Published: (2025)
GenLARP: Enabling Immersive Live Action Role-Play through LLM-Generated Worlds and Characters
by: Yu, Yichen, et al.
Published: (2025)
by: Yu, Yichen, et al.
Published: (2025)
Accented Character Entry Using Physical Keyboards in Virtual Reality
by: Kalamkar, Snehanjali, et al.
Published: (2024)
by: Kalamkar, Snehanjali, et al.
Published: (2024)
Presenting the Sense of Effort through Vibration Based on Force Estimated by Inverse Dynamics in Videos
by: Akai, Ryoma, et al.
Published: (2024)
by: Akai, Ryoma, et al.
Published: (2024)
Artificial Human Lecturers: Initial Findings From Asia's First AI Lecturers in Class to Promote Innovation in Education
by: Pang, Ching Christie, et al.
Published: (2024)
by: Pang, Ching Christie, et al.
Published: (2024)
Experimental Shake Gesture Detection API for Apple Watch
by: Santos, Ezequiel França dos
Published: (2024)
by: Santos, Ezequiel França dos
Published: (2024)
GlobalizeEd: A Multimodal Translation System that Preserves Speaker Identity in Academic Lectures
by: Vo, Hoang-Son, et al.
Published: (2025)
by: Vo, Hoang-Son, et al.
Published: (2025)
Sketchar: Supporting Character Design and Illustration Prototyping Using Generative AI
by: Ling, Long, et al.
Published: (2025)
by: Ling, Long, et al.
Published: (2025)
An Experimental Study Of Netflix Use and the Effects of Autoplay on Watching Behaviors
by: Schaffner, Brennan, et al.
Published: (2024)
by: Schaffner, Brennan, et al.
Published: (2024)
Watching AI Think: User Perceptions of Visible Thinking in Chatbots
by: Cox, Samuel Rhys, et al.
Published: (2026)
by: Cox, Samuel Rhys, et al.
Published: (2026)
A Study on Activity Visualization for Smart Watches
by: Xia, Zhouxuan, et al.
Published: (2024)
by: Xia, Zhouxuan, et al.
Published: (2024)
Predicting Student Actions in a Procedural Training Environment
by: Riofrío-Luzcando, Diego, et al.
Published: (2025)
by: Riofrío-Luzcando, Diego, et al.
Published: (2025)
SonarWatch: Field sensing technique for smartwatches based on ultrasound and motion
by: Shi, Yingtian, et al.
Published: (2024)
by: Shi, Yingtian, et al.
Published: (2024)
Knight Watch: Ubiquitous Computing Enhancements To Sleep Quality With Acoustic Analysis
by: Ajemian, Andrew, et al.
Published: (2024)
by: Ajemian, Andrew, et al.
Published: (2024)
OpenWatch: A Multimodal Benchmark for Hand Gesture Recognition on Smartwatches
by: Bonazzi, Pietro, et al.
Published: (2026)
by: Bonazzi, Pietro, et al.
Published: (2026)
Map as a By-product: Collective Landmark Mapping from IMU Data and User-provided Texts in Situated Tasks
by: Yonetani, Ryo, et al.
Published: (2025)
by: Yonetani, Ryo, et al.
Published: (2025)
FocusView: Understanding and Customizing Informational Video Watching Experiences for Viewers with ADHD
by: Zhu, Hanxiu 'Hazel', et al.
Published: (2025)
by: Zhu, Hanxiu 'Hazel', et al.
Published: (2025)
FocusView: Understanding and Customizing Informational Video Watching Experiences for Viewers with ADHD
by: Zhu, Hanxiu 'Hazel', et al.
Published: (2025)
by: Zhu, Hanxiu 'Hazel', et al.
Published: (2025)
WatchHand: Enabling Continuous Hand Pose Tracking On Off-the-Shelf Smartwatches
by: Kim, Jiwan, et al.
Published: (2026)
by: Kim, Jiwan, et al.
Published: (2026)
Tappy: Predicting Tap Accuracy of User-Interface Elements by Reverse-Engineering Webpage Structures
by: Usuba, Hiroki, et al.
Published: (2024)
by: Usuba, Hiroki, et al.
Published: (2024)
HEART-Watch: A multimodal physiological dataset from a Google Pixel Watch across different physical states
by: Kaetheeswaran, Jathushan, et al.
Published: (2025)
by: Kaetheeswaran, Jathushan, et al.
Published: (2025)
AR for Sexual Violence: Maintaining Ethical Balance While Enhancing Empathy
by: Lin, Chunwei
Published: (2024)
by: Lin, Chunwei
Published: (2024)
VIVID: Human-AI Collaborative Authoring of Vicarious Dialogues from Lecture Videos
by: Choi, Seulgi, et al.
Published: (2024)
by: Choi, Seulgi, et al.
Published: (2024)
AttentiveLearn: Personalized Post-Lecture Support for Gaze-Aware Immersive Learning
by: Liu, Shi, et al.
Published: (2026)
by: Liu, Shi, et al.
Published: (2026)
Character Animation in AR: Character Animation in AR: a mobile application development study
by: Bhattacharjee, Sukanya, et al.
Published: (2024)
by: Bhattacharjee, Sukanya, et al.
Published: (2024)
Tappy Plugin for Figma: Predicting Tap Success Rates of User-Interface Elements under Development for Smartphones
by: Yamanaka, Shota, et al.
Published: (2024)
by: Yamanaka, Shota, et al.
Published: (2024)
Metacognitive Demands and Strategies While Using Off-The-Shelf AI Conversational Agents for Health Information
by: Ramesh, Shri Harini, et al.
Published: (2026)
by: Ramesh, Shri Harini, et al.
Published: (2026)
MaRginalia: Enabling In-person Lecture Capturing and Note-taking Through Mixed Reality
by: Qiu, Leping, et al.
Published: (2025)
by: Qiu, Leping, et al.
Published: (2025)
Multimodal Non-Semantic Feature Fusion for Predicting Segment Access Frequency in Lecture Archives
by: Sheng, Ruozhu, et al.
Published: (2025)
by: Sheng, Ruozhu, et al.
Published: (2025)
Wrist2Finger: Sensing Fingertip Force for Force-Aware Hand Interaction with a Ring-Watch Wearable
by: Xiao, Yingjing, et al.
Published: (2025)
by: Xiao, Yingjing, et al.
Published: (2025)
The Metacognitive Demands and Opportunities of Generative AI
by: Tankelevitch, Lev, et al.
Published: (2023)
by: Tankelevitch, Lev, et al.
Published: (2023)
Learning Hanzi Character Through VR-Based Mortise-Tenon
by: Ma, Conglin, et al.
Published: (2025)
by: Ma, Conglin, et al.
Published: (2025)
Bounded Autonomy: Controlling LLM Characters in Live Multiplayer Games
by: Guo, Yunjia, et al.
Published: (2026)
by: Guo, Yunjia, et al.
Published: (2026)
Watching Popular Musicians Learn by Ear: A Hypothesis-Generating Study of Human-Recording Interactions in YouTube Videos
by: Liscio, Christopher, et al.
Published: (2024)
by: Liscio, Christopher, et al.
Published: (2024)
The Influence of Perceived Usability on Learning Management System Acceptance of Lecturers in Ghana: A PLS‐SEM Disjoint Two‐Stage Approach
by: Adolph Sedem Yaw Adu, et al.
Published: (2025)
by: Adolph Sedem Yaw Adu, et al.
Published: (2025)
Similar Items
-
Interview Survey on Attractivenesses of Place Re-creation Toward Developing a Virtual Twin Design Theory
by: Aoyagi, Saizo
Published: (2025) -
The Legend of Holy Sword: An Immersive Experience for Concentration Enhancement
by: Asahi, Hirosuke, et al.
Published: (2024) -
Hapster: Using Apple Watch Haptics to Enable Live Low-Friction Student Feedback in the Physical Classroom
by: Golev, Oleg Aleksandrovich, et al.
Published: (2025) -
A self-healing tactile sensor using an optical waveguide
by: Yamamoto, Seiichi, et al.
Published: (2024) -
Is the Lecture Engaging for Learning? Lecture Voice Sentiment Analysis for Knowledge Graph-Supported Intelligent Lecturing Assistant (ILA) System
by: An, Yuan, et al.
Published: (2024)