Madushanka, T., & Madushanka, S. (2026). Multi-threaded Recast-Based A* Pathfinding for Scalable Navigation in Dynamic Game Environments.
Cita Chicago Style (17a ed.)Madushanka, Tiroshan, y Sakuna Madushanka. Multi-threaded Recast-Based A* Pathfinding for Scalable Navigation in Dynamic Game Environments. 2026.
Cita MLA (9a ed.)Madushanka, Tiroshan, y Sakuna Madushanka. Multi-threaded Recast-Based A* Pathfinding for Scalable Navigation in Dynamic Game Environments. 2026.
Precaución: Estas citas no son 100% exactas.