VRARE: Using Virtual Reality to Understand Accessibility Requirements of Color Blindness and Weakness
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arXiv
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| Main Authors: | , , , , , |
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| Format: | Preprint |
| Published: |
2026
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| Subjects: | |
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| _version_ | 1866910011662270464 |
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| author | Wang, Yi Cheng, Ben Liu, Xiao Arora, Chetan Grundy, John Hoang, Thuong |
| author_facet | Wang, Yi Cheng, Ben Liu, Xiao Arora, Chetan Grundy, John Hoang, Thuong |
| contents | In this paper, we developed a virtual reality (VR) system that can simulate color blindness and weakness. We built an immersive 3D web view interface where participants can discuss accessibility requirements for a fitness website projects within a virtual fitness environment. We conducted a pilot experiment involving 24 participants from six software teams, who used both VR and non-VR methods to understand color blindness and weakness requirements in a website project. Our findings indicate that using VR can provide several benefits for requirements activities, such as an improved user experience and reduced workload. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2602_04621 |
| institution | arXiv |
| publishDate | 2026 |
| record_format | arxiv |
| spellingShingle | VRARE: Using Virtual Reality to Understand Accessibility Requirements of Color Blindness and Weakness Wang, Yi Cheng, Ben Liu, Xiao Arora, Chetan Grundy, John Hoang, Thuong Human-Computer Interaction Emerging Technologies In this paper, we developed a virtual reality (VR) system that can simulate color blindness and weakness. We built an immersive 3D web view interface where participants can discuss accessibility requirements for a fitness website projects within a virtual fitness environment. We conducted a pilot experiment involving 24 participants from six software teams, who used both VR and non-VR methods to understand color blindness and weakness requirements in a website project. Our findings indicate that using VR can provide several benefits for requirements activities, such as an improved user experience and reduced workload. |
| title | VRARE: Using Virtual Reality to Understand Accessibility Requirements of Color Blindness and Weakness |
| topic | Human-Computer Interaction Emerging Technologies |
| url | https://arxiv.org/abs/2602.04621 |