Game of Coding for Vector-Valued Computations

Fuente: arXiv
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Autori principali: Nodehi, Hanzaleh Akbari, Moradi, Parsa, Mohajer, Soheil, Maddah-Ali, Mohammad Ali
Natura: Preprint
Pubblicazione: 2026
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author Nodehi, Hanzaleh Akbari
Moradi, Parsa
Mohajer, Soheil
Maddah-Ali, Mohammad Ali
author_facet Nodehi, Hanzaleh Akbari
Moradi, Parsa
Mohajer, Soheil
Maddah-Ali, Mohammad Ali
contents Traditional coding theory guarantees valid decoding only if a minority of symbols are adversarially manipulated. In contrast, the game of coding framework ensures reliable decoding, even in the presence of an adversarial majority. This formulation is motivated by emerging permissionless applications, particularly decentralized machine learning (DeML), where computation tasks are outsourced to external volunteer nodes that are predominantly rational and reward-seeking. Prior investigations have analyzed the game of coding in the scalar setting. Since the results of most major computations in machine learning are vectors (e.g., computing the gradient of the loss for a machine learning model), we extend the framework in this paper to the general multi-dimensional Euclidean space. As a first, yet fundamental step, in this paper, we study a two-repetition code in which at least one node is controlled by a rational adversary, and we fully characterize the equilibrium and the optimal strategies of the players. Similar to the scalar case, this result serves as a cornerstone for addressing more general scenarios.
format Preprint
id arxiv_https___arxiv_org_abs_2602_04810
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Game of Coding for Vector-Valued Computations
Nodehi, Hanzaleh Akbari
Moradi, Parsa
Mohajer, Soheil
Maddah-Ali, Mohammad Ali
Information Theory
Traditional coding theory guarantees valid decoding only if a minority of symbols are adversarially manipulated. In contrast, the game of coding framework ensures reliable decoding, even in the presence of an adversarial majority. This formulation is motivated by emerging permissionless applications, particularly decentralized machine learning (DeML), where computation tasks are outsourced to external volunteer nodes that are predominantly rational and reward-seeking. Prior investigations have analyzed the game of coding in the scalar setting. Since the results of most major computations in machine learning are vectors (e.g., computing the gradient of the loss for a machine learning model), we extend the framework in this paper to the general multi-dimensional Euclidean space. As a first, yet fundamental step, in this paper, we study a two-repetition code in which at least one node is controlled by a rational adversary, and we fully characterize the equilibrium and the optimal strategies of the players. Similar to the scalar case, this result serves as a cornerstone for addressing more general scenarios.
title Game of Coding for Vector-Valued Computations
topic Information Theory
url https://arxiv.org/abs/2602.04810