Gabor Fields: Orientation-Selective Level-of-Detail for Volume Rendering

Fuente: arXiv
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Main Authors: Condor, Jorge, Hermann, Nicolai, Yurtsever, Mehmet Ata, Didyk, Piotr
Format: Preprint
Published: 2026
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author Condor, Jorge
Hermann, Nicolai
Yurtsever, Mehmet Ata
Didyk, Piotr
author_facet Condor, Jorge
Hermann, Nicolai
Yurtsever, Mehmet Ata
Didyk, Piotr
contents Gaussian-based representations have enabled efficient physically-based volume rendering at a fraction of the memory cost of regular, discrete, voxel-based distributions. However, several remaining issues hamper their widespread use. One of the advantages of classic voxel grids is the ease of constructing hierarchical representations by either storing volumetric mipmaps or selectively pruning branches of an already hierarchical voxel grid. Such strategies reduce rendering time and eliminate aliasing when lower levels of detail are required. Constructing similar strategies for Gaussian-based volumes is not trivial. Straightforward solutions, such as prefiltering or computing mipmap-style representations, lead to increased memory requirements or expensive re-fitting of each level separately. Additionally, such solutions do not guarantee a smooth transition between different hierarchy levels. To address these limitations, we propose Gabor Fields, an orientation-selective mixture of Gabor kernels that enables continuous frequency filtering at no cost. The frequency content of the asset is reduced by selectively pruning primitives, directly benefiting rendering performance. Beyond filtering, we demonstrate that stochastically sampling from different frequencies and orientations at each ray recursion enables masking substantial portions of the volume, accelerating ray traversal time in single- and multiple-scattering settings. Furthermore, inspired by procedural volumes, we present an application for efficient design and rendering of procedural clouds as Gabor-noise-modulated Gaussians.
format Preprint
id arxiv_https___arxiv_org_abs_2602_05081
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Gabor Fields: Orientation-Selective Level-of-Detail for Volume Rendering
Condor, Jorge
Hermann, Nicolai
Yurtsever, Mehmet Ata
Didyk, Piotr
Graphics
Computer Vision and Pattern Recognition
I.3.0
Gaussian-based representations have enabled efficient physically-based volume rendering at a fraction of the memory cost of regular, discrete, voxel-based distributions. However, several remaining issues hamper their widespread use. One of the advantages of classic voxel grids is the ease of constructing hierarchical representations by either storing volumetric mipmaps or selectively pruning branches of an already hierarchical voxel grid. Such strategies reduce rendering time and eliminate aliasing when lower levels of detail are required. Constructing similar strategies for Gaussian-based volumes is not trivial. Straightforward solutions, such as prefiltering or computing mipmap-style representations, lead to increased memory requirements or expensive re-fitting of each level separately. Additionally, such solutions do not guarantee a smooth transition between different hierarchy levels. To address these limitations, we propose Gabor Fields, an orientation-selective mixture of Gabor kernels that enables continuous frequency filtering at no cost. The frequency content of the asset is reduced by selectively pruning primitives, directly benefiting rendering performance. Beyond filtering, we demonstrate that stochastically sampling from different frequencies and orientations at each ray recursion enables masking substantial portions of the volume, accelerating ray traversal time in single- and multiple-scattering settings. Furthermore, inspired by procedural volumes, we present an application for efficient design and rendering of procedural clouds as Gabor-noise-modulated Gaussians.
title Gabor Fields: Orientation-Selective Level-of-Detail for Volume Rendering
topic Graphics
Computer Vision and Pattern Recognition
I.3.0
url https://arxiv.org/abs/2602.05081