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Main Authors: Lin, Xinrui, Huang, Heyan, Shi, Shumin, Vines, John
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2602.05506
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author Lin, Xinrui
Huang, Heyan
Shi, Shumin
Vines, John
author_facet Lin, Xinrui
Huang, Heyan
Shi, Shumin
Vines, John
contents Prior research has raised concerns about students' over-reliance on large language models (LLMs) in higher education. This paper examines how Computer Science students and instructors engage with LLMs across five scenarios: "Writing", "Quiz", "Programming", "Project-based learning", and "Information retrieval". Through user studies with 16 students and 6 instructors, we identify 7 key intents, including increasingly complex student practices. Findings reveal varying levels of conflict between student practices and instructor norms, ranging from clear conflict in "Writing-generation" and "(Programming) quiz-solving", through partial conflict in "Programming project-implementation" and "Project-based learning", to broad agreement in "Writing-revision & ideation", "(Programming) quiz-correction" and "Info-query & summary". We document instructors are shifting from prohibiting to recognizing students' use of LLMs for high-quality work, integrating usage records into assessment grading. Finally, we propose LLM design guidelines: deploying default guardrails with game-like and empathetic interaction to prevent students from "deserting" LLMs, especially for "Writing-generation", while utilizing comprehension checks in low-conflict intents to promote learning.
format Preprint
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institution arXiv
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spellingShingle Relying on LLMs: Student Practices and Instructor Norms are Changing in Computer Science Education
Lin, Xinrui
Huang, Heyan
Shi, Shumin
Vines, John
Human-Computer Interaction
Prior research has raised concerns about students' over-reliance on large language models (LLMs) in higher education. This paper examines how Computer Science students and instructors engage with LLMs across five scenarios: "Writing", "Quiz", "Programming", "Project-based learning", and "Information retrieval". Through user studies with 16 students and 6 instructors, we identify 7 key intents, including increasingly complex student practices. Findings reveal varying levels of conflict between student practices and instructor norms, ranging from clear conflict in "Writing-generation" and "(Programming) quiz-solving", through partial conflict in "Programming project-implementation" and "Project-based learning", to broad agreement in "Writing-revision & ideation", "(Programming) quiz-correction" and "Info-query & summary". We document instructors are shifting from prohibiting to recognizing students' use of LLMs for high-quality work, integrating usage records into assessment grading. Finally, we propose LLM design guidelines: deploying default guardrails with game-like and empathetic interaction to prevent students from "deserting" LLMs, especially for "Writing-generation", while utilizing comprehension checks in low-conflict intents to promote learning.
title Relying on LLMs: Student Practices and Instructor Norms are Changing in Computer Science Education
topic Human-Computer Interaction
url https://arxiv.org/abs/2602.05506