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Main Authors: Khan, Fairoz Nower, Nahim, Nabuat Zaman, Huang, Ruiquan, Yang, Haibo, Ju, Peizhong
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2602.06138
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author Khan, Fairoz Nower
Nahim, Nabuat Zaman
Huang, Ruiquan
Yang, Haibo
Ju, Peizhong
author_facet Khan, Fairoz Nower
Nahim, Nabuat Zaman
Huang, Ruiquan
Yang, Haibo
Ju, Peizhong
contents Generative policies based on diffusion models and flow matching have shown strong promise for offline reinforcement learning (RL), but their applicability remains largely confined to continuous action spaces. To address a broader range of offline RL settings, we extend flow matching to a general framework that supports discrete action spaces with multiple objectives. Specifically, we replace continuous flows with continuous-time Markov chains, trained using a Q-weighted flow matching objective. We then extend our design to multi-agent settings, mitigating the exponential growth of joint action spaces via a factorized conditional path. We theoretically show that, under idealized conditions, optimizing this objective recovers the optimal policy. Extensive experiments further demonstrate that our method performs robustly across diverse settings and benchmarks, including high-dimensional control, multi-agent games, and dynamically changing preferences over multiple objectives, while outperforming traditional offline RL methods in practical multi-modal decision-making scenarios. Our discrete framework can also be applied to continuous-control problems through action quantization, providing a flexible trade-off between representational complexity and performance.
format Preprint
id arxiv_https___arxiv_org_abs_2602_06138
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Flow Matching for Offline Reinforcement Learning with Discrete Actions
Khan, Fairoz Nower
Nahim, Nabuat Zaman
Huang, Ruiquan
Yang, Haibo
Ju, Peizhong
Machine Learning
Generative policies based on diffusion models and flow matching have shown strong promise for offline reinforcement learning (RL), but their applicability remains largely confined to continuous action spaces. To address a broader range of offline RL settings, we extend flow matching to a general framework that supports discrete action spaces with multiple objectives. Specifically, we replace continuous flows with continuous-time Markov chains, trained using a Q-weighted flow matching objective. We then extend our design to multi-agent settings, mitigating the exponential growth of joint action spaces via a factorized conditional path. We theoretically show that, under idealized conditions, optimizing this objective recovers the optimal policy. Extensive experiments further demonstrate that our method performs robustly across diverse settings and benchmarks, including high-dimensional control, multi-agent games, and dynamically changing preferences over multiple objectives, while outperforming traditional offline RL methods in practical multi-modal decision-making scenarios. Our discrete framework can also be applied to continuous-control problems through action quantization, providing a flexible trade-off between representational complexity and performance.
title Flow Matching for Offline Reinforcement Learning with Discrete Actions
topic Machine Learning
url https://arxiv.org/abs/2602.06138