NECromancer: Breathing Life into Skeletons via BVH Animation

Fuente: arXiv
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Autori principali: Xu, Mingxi, Wang, Qi, Wen, Zhengyu, Thien, Phong Dao, Li, Zhengyu, Zhang, Ning, He, Xiaoyu, Zhao, Wei, Gong, Kehong, Zhang, Mingyuan
Natura: Preprint
Pubblicazione: 2026
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author Xu, Mingxi
Wang, Qi
Wen, Zhengyu
Thien, Phong Dao
Li, Zhengyu
Zhang, Ning
He, Xiaoyu
Zhao, Wei
Gong, Kehong
Zhang, Mingyuan
author_facet Xu, Mingxi
Wang, Qi
Wen, Zhengyu
Thien, Phong Dao
Li, Zhengyu
Zhang, Ning
He, Xiaoyu
Zhao, Wei
Gong, Kehong
Zhang, Mingyuan
contents Motion tokenization is a key component of generalizable motion models, yet most existing approaches are restricted to species-specific skeletons, limiting their applicability across diverse morphologies. We propose NECromancer (NEC), a universal motion tokenizer that operates directly on arbitrary BVH skeletons. NEC consists of three components: (1) an Ontology-aware Skeletal Graph Encoder (OwO) that encodes structural priors from BVH files, including joint semantics, rest-pose offsets, and skeletal topology, into skeletal embeddings; (2) a Topology-Agnostic Tokenizer (TAT) that compresses motion sequences into a universal, topology-invariant discrete representation; and (3) the Unified BVH Universe (UvU), a large-scale dataset aggregating BVH motions across heterogeneous skeletons. Experiments show that NEC achieves high-fidelity reconstruction under substantial compression and effectively disentangles motion from skeletal structure. The resulting token space supports cross-species motion transfer, composition, denoising, generation with token-based models, and text-motion retrieval, establishing a unified framework for motion analysis and synthesis across diverse morphologies. Demo page: https://animotionlab.github.io/NECromancer/
format Preprint
id arxiv_https___arxiv_org_abs_2602_06548
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle NECromancer: Breathing Life into Skeletons via BVH Animation
Xu, Mingxi
Wang, Qi
Wen, Zhengyu
Thien, Phong Dao
Li, Zhengyu
Zhang, Ning
He, Xiaoyu
Zhao, Wei
Gong, Kehong
Zhang, Mingyuan
Computer Vision and Pattern Recognition
Machine Learning
Motion tokenization is a key component of generalizable motion models, yet most existing approaches are restricted to species-specific skeletons, limiting their applicability across diverse morphologies. We propose NECromancer (NEC), a universal motion tokenizer that operates directly on arbitrary BVH skeletons. NEC consists of three components: (1) an Ontology-aware Skeletal Graph Encoder (OwO) that encodes structural priors from BVH files, including joint semantics, rest-pose offsets, and skeletal topology, into skeletal embeddings; (2) a Topology-Agnostic Tokenizer (TAT) that compresses motion sequences into a universal, topology-invariant discrete representation; and (3) the Unified BVH Universe (UvU), a large-scale dataset aggregating BVH motions across heterogeneous skeletons. Experiments show that NEC achieves high-fidelity reconstruction under substantial compression and effectively disentangles motion from skeletal structure. The resulting token space supports cross-species motion transfer, composition, denoising, generation with token-based models, and text-motion retrieval, establishing a unified framework for motion analysis and synthesis across diverse morphologies. Demo page: https://animotionlab.github.io/NECromancer/
title NECromancer: Breathing Life into Skeletons via BVH Animation
topic Computer Vision and Pattern Recognition
Machine Learning
url https://arxiv.org/abs/2602.06548