Mapping the Design Space of User Experience for Computer Use Agents

Fuente: arXiv
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Autores principales: Cheng, Ruijia, Liang, Jenny T., Schoop, Eldon, Nichols, Jeffrey
Formato: Preprint
Publicado: 2026
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author Cheng, Ruijia
Liang, Jenny T.
Schoop, Eldon
Nichols, Jeffrey
author_facet Cheng, Ruijia
Liang, Jenny T.
Schoop, Eldon
Nichols, Jeffrey
contents Large language model (LLM)-based computer use agents execute user commands by interacting with available UI elements, but little is known about how users want to interact with these agents or what design factors matter for their user experience (UX). We conducted a two-phase study to map the UX design space for computer use agents. In Phase 1, we reviewed existing systems to develop a taxonomy of UX considerations, then refined it through interviews with eight UX and AI practitioners. The resulting taxonomy included categories such as user prompts, explainability, user control, and users' mental models, with corresponding subcategories and example design features. In Phase 2, we ran a Wizard-of-Oz study with 20 participants, where a researcher acted as a web-based computer use agent and probed user reactions during normal, error-prone and risky execution. We used the findings to validate the taxonomy from Phase 1 and deepen our understand of the design space by identifying the connections between design areas and divergence in user needs and scenarios. Our taxonomy and empirical insights provide a map for developers to consider different aspects of user experience in computer use agent design and to situate their designs within users' diverse needs and scenarios.
format Preprint
id arxiv_https___arxiv_org_abs_2602_07283
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Mapping the Design Space of User Experience for Computer Use Agents
Cheng, Ruijia
Liang, Jenny T.
Schoop, Eldon
Nichols, Jeffrey
Human-Computer Interaction
Large language model (LLM)-based computer use agents execute user commands by interacting with available UI elements, but little is known about how users want to interact with these agents or what design factors matter for their user experience (UX). We conducted a two-phase study to map the UX design space for computer use agents. In Phase 1, we reviewed existing systems to develop a taxonomy of UX considerations, then refined it through interviews with eight UX and AI practitioners. The resulting taxonomy included categories such as user prompts, explainability, user control, and users' mental models, with corresponding subcategories and example design features. In Phase 2, we ran a Wizard-of-Oz study with 20 participants, where a researcher acted as a web-based computer use agent and probed user reactions during normal, error-prone and risky execution. We used the findings to validate the taxonomy from Phase 1 and deepen our understand of the design space by identifying the connections between design areas and divergence in user needs and scenarios. Our taxonomy and empirical insights provide a map for developers to consider different aspects of user experience in computer use agent design and to situate their designs within users' diverse needs and scenarios.
title Mapping the Design Space of User Experience for Computer Use Agents
topic Human-Computer Interaction
url https://arxiv.org/abs/2602.07283