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Main Authors: León, Gabriela Molina, Bach, Benjamin, Valentim, Matheus, Elmqvist, Niklas
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2602.09631
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author León, Gabriela Molina
Bach, Benjamin
Valentim, Matheus
Elmqvist, Niklas
author_facet León, Gabriela Molina
Bach, Benjamin
Valentim, Matheus
Elmqvist, Niklas
contents This paper presents a theoretical model for interactive visualization literacy to describe how people use interactive data visualizations and systems. Literacies have become an important concept in describing modern life skills, with visualization literacy generally referring to the use and interpretation of data visualizations. However, prior work on visualization literacy overlooks interaction and its associated challenges, despite it being an intrinsic aspect of using visualizations. Based on existing theoretical frameworks, we derive a two-dimensional model that combines four well-known literacies with five novel ones. We found evidence for our model through analyzing existing visualization systems as well as through observations from an exploratory study involving such systems. We conclude by outlining steps towards measuring, evaluating, designing for, and teaching interactive visualization literacy.
format Preprint
id arxiv_https___arxiv_org_abs_2602_09631
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle A Multiliteracy Model for Interactive Visualization Literacy: Definitions, Literacies, and Steps for Future Research
León, Gabriela Molina
Bach, Benjamin
Valentim, Matheus
Elmqvist, Niklas
Human-Computer Interaction
This paper presents a theoretical model for interactive visualization literacy to describe how people use interactive data visualizations and systems. Literacies have become an important concept in describing modern life skills, with visualization literacy generally referring to the use and interpretation of data visualizations. However, prior work on visualization literacy overlooks interaction and its associated challenges, despite it being an intrinsic aspect of using visualizations. Based on existing theoretical frameworks, we derive a two-dimensional model that combines four well-known literacies with five novel ones. We found evidence for our model through analyzing existing visualization systems as well as through observations from an exploratory study involving such systems. We conclude by outlining steps towards measuring, evaluating, designing for, and teaching interactive visualization literacy.
title A Multiliteracy Model for Interactive Visualization Literacy: Definitions, Literacies, and Steps for Future Research
topic Human-Computer Interaction
url https://arxiv.org/abs/2602.09631