Quantum Multiple Rotation Averaging
Fuente:
arXiv
Saved in:
| Main Authors: | Wang, Shuteng, Meli, Natacha Kuete, Möller, Michael, Golyanik, Vladislav |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Layered Quantum Architecture Search for 3D Point Cloud Classification
by: Meli, Natacha Kuete, et al.
Published: (2026)
by: Meli, Natacha Kuete, et al.
Published: (2026)
Quantum-enhanced Computer Vision: Going Beyond Classical Algorithms
by: Meli, Natacha Kuete, et al.
Published: (2025)
by: Meli, Natacha Kuete, et al.
Published: (2025)
Quantum Visual Fields with Neural Amplitude Encoding
by: Wang, Shuteng, et al.
Published: (2025)
by: Wang, Shuteng, et al.
Published: (2025)
QNeRF: Neural Radiance Fields on a Simulated Gate-Based Quantum Computer
by: Bosco, Daniele Lizzio, et al.
Published: (2026)
by: Bosco, Daniele Lizzio, et al.
Published: (2026)
Quantum-Hybrid Stereo Matching With Nonlinear Regularization and Spatial Pyramids
by: Braunstein, Cameron, et al.
Published: (2023)
by: Braunstein, Cameron, et al.
Published: (2023)
Outlier-Robust Multi-Model Fitting on Quantum Annealers
by: Pandey, Saurabh, et al.
Published: (2025)
by: Pandey, Saurabh, et al.
Published: (2025)
ExposeAnyone: Personalized Audio-to-Expression Diffusion Models Are Robust Zero-Shot Face Forgery Detectors
by: Shiohara, Kaede, et al.
Published: (2026)
by: Shiohara, Kaede, et al.
Published: (2026)
Denoising Functional Maps: Diffusion Models for Shape Correspondence
by: Zhuravlev, Aleksei, et al.
Published: (2025)
by: Zhuravlev, Aleksei, et al.
Published: (2025)
Bring Your Rear Cameras for Egocentric 3D Human Pose Estimation
by: Akada, Hiroyasu, et al.
Published: (2025)
by: Akada, Hiroyasu, et al.
Published: (2025)
3D Human Pose Perception from Egocentric Stereo Videos
by: Akada, Hiroyasu, et al.
Published: (2023)
by: Akada, Hiroyasu, et al.
Published: (2023)
QuCOOP: A Versatile Framework for Solving Composite and Binary-Parametrised Problems on Quantum Annealers
by: Meli, Natacha Kuete, et al.
Published: (2025)
by: Meli, Natacha Kuete, et al.
Published: (2025)
Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams
by: Nakabayashi, Takuya, et al.
Published: (2025)
by: Nakabayashi, Takuya, et al.
Published: (2025)
Betsu-Betsu: Multi-View Separable 3D Reconstruction of Two Interacting Objects
by: Gopal, Suhas, et al.
Published: (2025)
by: Gopal, Suhas, et al.
Published: (2025)
E-3DGS: Event-Based Novel View Rendering of Large-Scale Scenes Using 3D Gaussian Splatting
by: Zahid, Sohaib, et al.
Published: (2025)
by: Zahid, Sohaib, et al.
Published: (2025)
EventNeuS: 3D Mesh Reconstruction from a Single Event Camera
by: Sachan, Shreyas, et al.
Published: (2026)
by: Sachan, Shreyas, et al.
Published: (2026)
E-3DPSM: A State Machine for Event-Based Egocentric 3D Human Pose Estimation
by: Deshmukh, Mayur, et al.
Published: (2026)
by: Deshmukh, Mayur, et al.
Published: (2026)
Dynamic EventNeRF: Reconstructing General Dynamic Scenes from Multi-view RGB and Event Streams
by: Rudnev, Viktor, et al.
Published: (2024)
by: Rudnev, Viktor, et al.
Published: (2024)
ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactions
by: Ghosh, Anindita, et al.
Published: (2023)
by: Ghosh, Anindita, et al.
Published: (2023)
Relightable Neural Actor with Intrinsic Decomposition and Pose Control
by: Luvizon, Diogo, et al.
Published: (2023)
by: Luvizon, Diogo, et al.
Published: (2023)
EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams
by: Millerdurai, Christen, et al.
Published: (2024)
by: Millerdurai, Christen, et al.
Published: (2024)
PractiLight: Practical Light Control Using Foundational Diffusion Models
by: Erel, Yotam, et al.
Published: (2025)
by: Erel, Yotam, et al.
Published: (2025)
Incremental Rotation Averaging Revisited
by: Gao, Xiang, et al.
Published: (2023)
by: Gao, Xiang, et al.
Published: (2023)
Multiple Rotation Averaging with Constrained Reweighting Deep Matrix Factorization
by: Li, Shiqi, et al.
Published: (2024)
by: Li, Shiqi, et al.
Published: (2024)
SceMoS: Scene-Aware 3D Human Motion Synthesis by Planning with Geometry-Grounded Tokens
by: Ghosh, Anindita, et al.
Published: (2026)
by: Ghosh, Anindita, et al.
Published: (2026)
ROAM: Robust and Object-Aware Motion Generation Using Neural Pose Descriptors
by: Zhang, Wanyue, et al.
Published: (2023)
by: Zhang, Wanyue, et al.
Published: (2023)
Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras
by: Shetty, Ashwath, et al.
Published: (2023)
by: Shetty, Ashwath, et al.
Published: (2023)
EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Camera
by: Millerdurai, Christen, et al.
Published: (2026)
by: Millerdurai, Christen, et al.
Published: (2026)
Certifiably Optimal Anisotropic Rotation Averaging
by: Olsson, Carl, et al.
Published: (2025)
by: Olsson, Carl, et al.
Published: (2025)
Attention (as Discrete-Time Markov) Chains
by: Erel, Yotam, et al.
Published: (2025)
by: Erel, Yotam, et al.
Published: (2025)
Gravity-aligned Rotation Averaging with Circular Regression
by: Pan, Linfei, et al.
Published: (2024)
by: Pan, Linfei, et al.
Published: (2024)
GRMM: Real-Time High-Fidelity Gaussian Morphable Head Model with Learned Residuals
by: Mendiratta, Mohit, et al.
Published: (2025)
by: Mendiratta, Mohit, et al.
Published: (2025)
EventEgo3D++: 3D Human Motion Capture from a Head-Mounted Event Camera
by: Millerdurai, Christen, et al.
Published: (2025)
by: Millerdurai, Christen, et al.
Published: (2025)
Robust Single Rotation Averaging Revisited
by: Lee, Seong Hun, et al.
Published: (2023)
by: Lee, Seong Hun, et al.
Published: (2023)
Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields
by: Kairanda, Navami, et al.
Published: (2025)
by: Kairanda, Navami, et al.
Published: (2025)
Splat the Net: Radiance Fields with Splattable Neural Primitives
by: Zhou, Xilong, et al.
Published: (2025)
by: Zhou, Xilong, et al.
Published: (2025)
Making Rotation Averaging Fast and Robust with Anisotropic Coordinate Descent
by: Lochman, Yaroslava, et al.
Published: (2025)
by: Lochman, Yaroslava, et al.
Published: (2025)
HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis
by: Teufel, Timo, et al.
Published: (2025)
by: Teufel, Timo, et al.
Published: (2025)
Projected Stochastic Gradient Descent with Quantum Annealed Binary Gradients
by: Krahn, Maximilian, et al.
Published: (2023)
by: Krahn, Maximilian, et al.
Published: (2023)
Relightable Holoported Characters: Capturing and Relighting Dynamic Human Performance from Sparse Views
by: Singh, Kunwar Maheep, et al.
Published: (2025)
by: Singh, Kunwar Maheep, et al.
Published: (2025)
Promptable Game Models: Text-Guided Game Simulation via Masked Diffusion Models
by: Menapace, Willi, et al.
Published: (2023)
by: Menapace, Willi, et al.
Published: (2023)
Similar Items
-
Layered Quantum Architecture Search for 3D Point Cloud Classification
by: Meli, Natacha Kuete, et al.
Published: (2026) -
Quantum-enhanced Computer Vision: Going Beyond Classical Algorithms
by: Meli, Natacha Kuete, et al.
Published: (2025) -
Quantum Visual Fields with Neural Amplitude Encoding
by: Wang, Shuteng, et al.
Published: (2025) -
QNeRF: Neural Radiance Fields on a Simulated Gate-Based Quantum Computer
by: Bosco, Daniele Lizzio, et al.
Published: (2026) -
Quantum-Hybrid Stereo Matching With Nonlinear Regularization and Spatial Pyramids
by: Braunstein, Cameron, et al.
Published: (2023)