The Computational Intractability of Not Worst Responding

Fuente: arXiv
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Hauptverfasser: Ahunbay, Mete Şeref, Goldberg, Paul W., Lock, Edwin, Mertikopoulos, Panayotis, Pradelski, Bary S. R., Tarbush, Bassel
Format: Preprint
Veröffentlicht: 2026
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author Ahunbay, Mete Şeref
Goldberg, Paul W.
Lock, Edwin
Mertikopoulos, Panayotis
Pradelski, Bary S. R.
Tarbush, Bassel
author_facet Ahunbay, Mete Şeref
Goldberg, Paul W.
Lock, Edwin
Mertikopoulos, Panayotis
Pradelski, Bary S. R.
Tarbush, Bassel
contents Finding, counting, or determining the existence of Nash equilibria, where players must play optimally given each others' actions, are known to be computational intractable problems. We ask whether weakening optimality to the requirement that each player merely avoid worst responses -- arguably the weakest meaningful rationality criterion -- yields tractable solution concepts. We show that it does not: any solution concept with this minimal guarantee is ``as intractable'' as pure Nash equilibrium. In general games, determining the existence of no-worst-response action profiles is NP-complete, finding one is NP-hard, and counting them is #P-complete. In potential games, where existence is guaranteed, the search problem is PLS-complete. Computational intractability therefore stems not only from the requirement of optimality, but also from the requirement of a minimal rationality guarantee for each player. Moreover, relaxing the latter requirement gives rise to a tractability trade-off between the strength of individual rationality guarantees and the fraction of players satisfying them.
format Preprint
id arxiv_https___arxiv_org_abs_2602_10966
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle The Computational Intractability of Not Worst Responding
Ahunbay, Mete Şeref
Goldberg, Paul W.
Lock, Edwin
Mertikopoulos, Panayotis
Pradelski, Bary S. R.
Tarbush, Bassel
Computer Science and Game Theory
Theoretical Economics
Finding, counting, or determining the existence of Nash equilibria, where players must play optimally given each others' actions, are known to be computational intractable problems. We ask whether weakening optimality to the requirement that each player merely avoid worst responses -- arguably the weakest meaningful rationality criterion -- yields tractable solution concepts. We show that it does not: any solution concept with this minimal guarantee is ``as intractable'' as pure Nash equilibrium. In general games, determining the existence of no-worst-response action profiles is NP-complete, finding one is NP-hard, and counting them is #P-complete. In potential games, where existence is guaranteed, the search problem is PLS-complete. Computational intractability therefore stems not only from the requirement of optimality, but also from the requirement of a minimal rationality guarantee for each player. Moreover, relaxing the latter requirement gives rise to a tractability trade-off between the strength of individual rationality guarantees and the fraction of players satisfying them.
title The Computational Intractability of Not Worst Responding
topic Computer Science and Game Theory
Theoretical Economics
url https://arxiv.org/abs/2602.10966