Let Leaders Play Games: Improving Timing in Leader-based Consensus
Fuente:
arXiv
Guardado en:
| Autores principales: | M, Rasheed, Desai, Parth, Gujar, Sujit |
|---|---|
| Formato: | Preprint |
| Publicado: |
2026
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
Shapley Value-based Approach for Redistributing Revenue of Matchmaking of Private Transactions in Blockchains
por: Rasheed, et al.
Publicado: (2025)
por: Rasheed, et al.
Publicado: (2025)
Towards Rational Consensus in Honest Majority
por: Srivastava, Varul, et al.
Publicado: (2024)
por: Srivastava, Varul, et al.
Publicado: (2024)
Analyzing Crowdfunding of Public Projects Under Dynamic Beliefs
por: Damle, Sankarshan, et al.
Publicado: (2024)
por: Damle, Sankarshan, et al.
Publicado: (2024)
DECENT-BRM: Decentralization through Block Reward Mechanisms
por: Srivastava, Varul, et al.
Publicado: (2024)
por: Srivastava, Varul, et al.
Publicado: (2024)
PRAGTHOS:Practical Game Theoretically Secure Proof-of-Work Blockchain
por: Srivastava, Varul, et al.
Publicado: (2023)
por: Srivastava, Varul, et al.
Publicado: (2023)
Centralization in Proof-of-Stake Blockchains: A Game-Theoretic Analysis of Bootstrapping Protocols
por: Srivastava, Varul, et al.
Publicado: (2024)
por: Srivastava, Varul, et al.
Publicado: (2024)
No Transaction Fees? No Problem! Achieving Fairness in Transaction Fee Mechanism Design
por: Damle, Sankarshan, et al.
Publicado: (2024)
por: Damle, Sankarshan, et al.
Publicado: (2024)
Truthful Reverse Auctions for Adaptive Selection via Contextual Multi-Armed Bandits
por: Patra, Pronoy, et al.
Publicado: (2026)
por: Patra, Pronoy, et al.
Publicado: (2026)
(Doubly) Exponential Lower Bounds for Follow the Regularized Leader in Potential Games
por: Anagnostides, Ioannis, et al.
Publicado: (2026)
por: Anagnostides, Ioannis, et al.
Publicado: (2026)
Prediction Accuracy of Learning in Games : Follow-the-Regularized-Leader meets Heisenberg
por: Feng, Yi, et al.
Publicado: (2024)
por: Feng, Yi, et al.
Publicado: (2024)
FLIGHT: Facility Location Integrating Generalized, Holistic Theory of Welfare
por: Vummintala, Avyukta Manjunatha, et al.
Publicado: (2025)
por: Vummintala, Avyukta Manjunatha, et al.
Publicado: (2025)
Designing Redistribution Mechanisms for Reducing Transaction Fees in Blockchains
por: Damle, Sankarshan, et al.
Publicado: (2024)
por: Damle, Sankarshan, et al.
Publicado: (2024)
On the Equilibrium of a Class of Leader-Follower Games with Decision-Dependent Chance Constraints
por: Wang, Jingxiang, et al.
Publicado: (2024)
por: Wang, Jingxiang, et al.
Publicado: (2024)
Strategic Interactions in Multi-Level Stackelberg Games with Non-Follower Agents and Heterogeneous Leaders
por: Aminikalibar, Niloofar, et al.
Publicado: (2026)
por: Aminikalibar, Niloofar, et al.
Publicado: (2026)
When Should a Leader Act Suboptimally? The Role of Inferability in Repeated Stackelberg Games
por: Karabag, Mustafa O., et al.
Publicado: (2023)
por: Karabag, Mustafa O., et al.
Publicado: (2023)
Playing Stochastically in Weighted Timed Games to Emulate Memory
por: Monmege, Benjamin, et al.
Publicado: (2021)
por: Monmege, Benjamin, et al.
Publicado: (2021)
Cities at Play: Improving Equilibria in Urban Neighbourhood Games
por: Gairing, Martin, et al.
Publicado: (2026)
por: Gairing, Martin, et al.
Publicado: (2026)
Tiny Multi-Agent DRL for Twins Migration in UAV Metaverses: A Multi-Leader Multi-Follower Stackelberg Game Approach
por: Kang, Jiawen, et al.
Publicado: (2024)
por: Kang, Jiawen, et al.
Publicado: (2024)
Timing Games in Responsive Consensus Protocols
por: Alpturer, Kaya, et al.
Publicado: (2025)
por: Alpturer, Kaya, et al.
Publicado: (2025)
Coordination Games on Multiplex Networks: Consensus, Convergence, and Stability of Opinion Dynamics
por: Shiu, Ruey-An, et al.
Publicado: (2026)
por: Shiu, Ruey-An, et al.
Publicado: (2026)
Black-Box Followers, White-Box Leaders: Partial Zeroth-Order Methods for MPECs
por: Fischer, Miriam, et al.
Publicado: (2026)
por: Fischer, Miriam, et al.
Publicado: (2026)
Playing with Peaks: A Game-Theoretic Comparison of Electricity Pricing Mechanisms
por: Shah, Vade, et al.
Publicado: (2025)
por: Shah, Vade, et al.
Publicado: (2025)
Team-Fictitious Play for Reaching Team-Nash Equilibrium in Multi-team Games
por: Donmez, Ahmed Said, et al.
Publicado: (2024)
por: Donmez, Ahmed Said, et al.
Publicado: (2024)
A Hybrid Game-Theory and Deep Learning Framework for Predicting Tourist Arrivals via Big Data Analytics and Opinion Leader Detection
por: Nikseresht, Ali
Publicado: (2025)
por: Nikseresht, Ali
Publicado: (2025)
From First-Order to Second-Order Rationality: Advancing Game Convergence with Dynamic Weighted Fictitious Play
por: Ju, Qi, et al.
Publicado: (2024)
por: Ju, Qi, et al.
Publicado: (2024)
Can a Weaker Player Win? Adaptive Play in Repeated Games
por: ANSELMI, Jonatha, et al.
Publicado: (2026)
por: ANSELMI, Jonatha, et al.
Publicado: (2026)
On the Variational Interpretation of Mirror Play in Monotone Games
por: Pan, Yunian, et al.
Publicado: (2024)
por: Pan, Yunian, et al.
Publicado: (2024)
Playing Markov Games Without Observing Payoffs
por: Ablin, Daniel, et al.
Publicado: (2025)
por: Ablin, Daniel, et al.
Publicado: (2025)
Playing Large Games with Oracles and AI Debate
por: Chen, Xinyi, et al.
Publicado: (2023)
por: Chen, Xinyi, et al.
Publicado: (2023)
NFT Games: an Empirical Look into the Play-to-Earn Model
por: Gao, Yixiao, et al.
Publicado: (2026)
por: Gao, Yixiao, et al.
Publicado: (2026)
Job-Scheduling Games with Time-Dependent Processing Times
por: Borenstein, Ido, et al.
Publicado: (2026)
por: Borenstein, Ido, et al.
Publicado: (2026)
Timing Games: Probabilistic backrunning and spam
por: Mazorra, Bruno, et al.
Publicado: (2026)
por: Mazorra, Bruno, et al.
Publicado: (2026)
Fictitious Play in Extensive-Form Games of Imperfect Information
por: Castiglione, Jason, et al.
Publicado: (2025)
por: Castiglione, Jason, et al.
Publicado: (2025)
Games on Graphs: A Time-Efficient Algorithm for Solving Finite Reachability and Safety Games
por: Giannetti, Christian
Publicado: (2024)
por: Giannetti, Christian
Publicado: (2024)
Equilibrium Refinements Improve Subgame Solving in Imperfect-Information Games
por: Kubicek, Ondrej, et al.
Publicado: (2026)
por: Kubicek, Ondrej, et al.
Publicado: (2026)
Altruism Improves Congestion in Series-Parallel Nonatomic Congestion Games
por: Hill, Colton, et al.
Publicado: (2024)
por: Hill, Colton, et al.
Publicado: (2024)
On Nash Equilibria in Play-Once and Terminal Deterministic Graphical Games
por: Boros, Endre, et al.
Publicado: (2025)
por: Boros, Endre, et al.
Publicado: (2025)
Synthesis of Robust Optimal Strategies in Weighted Timed Games
por: Monmege, Benjamin, et al.
Publicado: (2024)
por: Monmege, Benjamin, et al.
Publicado: (2024)
Large Language Models Playing Mixed Strategy Nash Equilibrium Games
por: Silva, Alonso
Publicado: (2024)
por: Silva, Alonso
Publicado: (2024)
Common-agency Games for Multi-Objective Test-Time Alignment
por: Chen, Baiting, et al.
Publicado: (2026)
por: Chen, Baiting, et al.
Publicado: (2026)
Ejemplares similares
-
Shapley Value-based Approach for Redistributing Revenue of Matchmaking of Private Transactions in Blockchains
por: Rasheed, et al.
Publicado: (2025) -
Towards Rational Consensus in Honest Majority
por: Srivastava, Varul, et al.
Publicado: (2024) -
Analyzing Crowdfunding of Public Projects Under Dynamic Beliefs
por: Damle, Sankarshan, et al.
Publicado: (2024) -
DECENT-BRM: Decentralization through Block Reward Mechanisms
por: Srivastava, Varul, et al.
Publicado: (2024) -
PRAGTHOS:Practical Game Theoretically Secure Proof-of-Work Blockchain
por: Srivastava, Varul, et al.
Publicado: (2023)