AmbiBench: Benchmarking Mobile GUI Agents Beyond One-Shot Instructions in the Wild

Fuente: arXiv
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Autori principali: Sun, Jiazheng, Li, Mingxuan, Zhang, Yingying, Niu, Jiayang, Wu, Yachen, Jin, Ruihan, Lei, Shuyu, Tan, Pengrongrui, Zhang, Zongyu, Wang, Ruoyi, Yang, Jiachen, Yang, Boyu, Liu, Jiacheng, Peng, Xin
Natura: Preprint
Pubblicazione: 2026
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author Sun, Jiazheng
Li, Mingxuan
Zhang, Yingying
Niu, Jiayang
Wu, Yachen
Jin, Ruihan
Lei, Shuyu
Tan, Pengrongrui
Zhang, Zongyu
Wang, Ruoyi
Yang, Jiachen
Yang, Boyu
Liu, Jiacheng
Peng, Xin
author_facet Sun, Jiazheng
Li, Mingxuan
Zhang, Yingying
Niu, Jiayang
Wu, Yachen
Jin, Ruihan
Lei, Shuyu
Tan, Pengrongrui
Zhang, Zongyu
Wang, Ruoyi
Yang, Jiachen
Yang, Boyu
Liu, Jiacheng
Peng, Xin
contents Benchmarks are paramount for gauging progress in the domain of Mobile GUI Agents. In practical scenarios, users frequently fail to articulate precise directives containing full task details at the onset, and their expressions are typically ambiguous. Consequently, agents are required to converge on the user's true intent via active clarification and interaction during execution. However, existing benchmarks predominantly operate under the idealized assumption that user-issued instructions are complete and unequivocal. This paradigm focuses exclusively on assessing single-turn execution while overlooking the alignment capability of the agent. To address this limitation, we introduce AmbiBench, the first benchmark incorporating a taxonomy of instruction clarity to shift evaluation from unidirectional instruction following to bidirectional intent alignment. Grounded in Cognitive Gap theory, we propose a taxonomy of four clarity levels: Detailed, Standard, Incomplete, and Ambiguous. We construct a rigorous dataset of 240 ecologically valid tasks across 25 applications, subject to strict review protocols. Furthermore, targeting evaluation in dynamic environments, we develop MUSE (Mobile User Satisfaction Evaluator), an automated framework utilizing an MLLM-as-a-judge multi-agent architecture. MUSE performs fine-grained auditing across three dimensions: Outcome Effectiveness, Execution Quality, and Interaction Quality. Empirical results on AmbiBench reveal the performance boundaries of SoTA agents across different clarity levels, quantify the gains derived from active interaction, and validate the strong correlation between MUSE and human judgment. This work redefines evaluation standards, laying the foundation for next-generation agents capable of truly understanding user intent.
format Preprint
id arxiv_https___arxiv_org_abs_2602_11750
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle AmbiBench: Benchmarking Mobile GUI Agents Beyond One-Shot Instructions in the Wild
Sun, Jiazheng
Li, Mingxuan
Zhang, Yingying
Niu, Jiayang
Wu, Yachen
Jin, Ruihan
Lei, Shuyu
Tan, Pengrongrui
Zhang, Zongyu
Wang, Ruoyi
Yang, Jiachen
Yang, Boyu
Liu, Jiacheng
Peng, Xin
Software Engineering
Artificial Intelligence
Human-Computer Interaction
Benchmarks are paramount for gauging progress in the domain of Mobile GUI Agents. In practical scenarios, users frequently fail to articulate precise directives containing full task details at the onset, and their expressions are typically ambiguous. Consequently, agents are required to converge on the user's true intent via active clarification and interaction during execution. However, existing benchmarks predominantly operate under the idealized assumption that user-issued instructions are complete and unequivocal. This paradigm focuses exclusively on assessing single-turn execution while overlooking the alignment capability of the agent. To address this limitation, we introduce AmbiBench, the first benchmark incorporating a taxonomy of instruction clarity to shift evaluation from unidirectional instruction following to bidirectional intent alignment. Grounded in Cognitive Gap theory, we propose a taxonomy of four clarity levels: Detailed, Standard, Incomplete, and Ambiguous. We construct a rigorous dataset of 240 ecologically valid tasks across 25 applications, subject to strict review protocols. Furthermore, targeting evaluation in dynamic environments, we develop MUSE (Mobile User Satisfaction Evaluator), an automated framework utilizing an MLLM-as-a-judge multi-agent architecture. MUSE performs fine-grained auditing across three dimensions: Outcome Effectiveness, Execution Quality, and Interaction Quality. Empirical results on AmbiBench reveal the performance boundaries of SoTA agents across different clarity levels, quantify the gains derived from active interaction, and validate the strong correlation between MUSE and human judgment. This work redefines evaluation standards, laying the foundation for next-generation agents capable of truly understanding user intent.
title AmbiBench: Benchmarking Mobile GUI Agents Beyond One-Shot Instructions in the Wild
topic Software Engineering
Artificial Intelligence
Human-Computer Interaction
url https://arxiv.org/abs/2602.11750