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Auteurs principaux: Zheng, Wancai, Chen, Hao, Lu, Xianlong, Ou, Linlin, Yu, Xinyi
Format: Preprint
Publié: 2026
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Accès en ligne:https://arxiv.org/abs/2602.12159
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author Zheng, Wancai
Chen, Hao
Lu, Xianlong
Ou, Linlin
Yu, Xinyi
author_facet Zheng, Wancai
Chen, Hao
Lu, Xianlong
Ou, Linlin
Yu, Xinyi
contents Object navigation is a core capability of embodied intelligence, enabling an agent to locate target objects in unknown environments. Recent advances in vision-language models (VLMs) have facilitated zero-shot object navigation (ZSON). However, existing methods often rely on scene abstractions that convert environments into semantic maps or textual representations, causing high-level decision making to be constrained by the accuracy of low-level perception. In this work, we present 3DGSNav, a novel ZSON framework that embeds 3D Gaussian Splatting (3DGS) as persistent memory for VLMs to enhance spatial reasoning. Through active perception, 3DGSNav incrementally constructs a 3DGS representation of the environment, enabling trajectory-guided free-viewpoint rendering of frontier-aware first-person views. Moreover, we design structured visual prompts and integrate them with Chain-of-Thought (CoT) prompting to further improve VLM reasoning. During navigation, a real-time object detector filters potential targets, while VLM-driven active viewpoint switching performs target re-verification, ensuring efficient and reliable recognition. Extensive evaluations across multiple benchmarks and real-world experiments on a quadruped robot demonstrate that our method achieves robust and competitive performance against state-of-the-art approaches.The Project Page:https://aczheng-cai.github.io/3dgsnav.github.io/
format Preprint
id arxiv_https___arxiv_org_abs_2602_12159
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle 3DGSNav: Enhancing Vision-Language Model Reasoning for Object Navigation via Active 3D Gaussian Splatting
Zheng, Wancai
Chen, Hao
Lu, Xianlong
Ou, Linlin
Yu, Xinyi
Robotics
Artificial Intelligence
Object navigation is a core capability of embodied intelligence, enabling an agent to locate target objects in unknown environments. Recent advances in vision-language models (VLMs) have facilitated zero-shot object navigation (ZSON). However, existing methods often rely on scene abstractions that convert environments into semantic maps or textual representations, causing high-level decision making to be constrained by the accuracy of low-level perception. In this work, we present 3DGSNav, a novel ZSON framework that embeds 3D Gaussian Splatting (3DGS) as persistent memory for VLMs to enhance spatial reasoning. Through active perception, 3DGSNav incrementally constructs a 3DGS representation of the environment, enabling trajectory-guided free-viewpoint rendering of frontier-aware first-person views. Moreover, we design structured visual prompts and integrate them with Chain-of-Thought (CoT) prompting to further improve VLM reasoning. During navigation, a real-time object detector filters potential targets, while VLM-driven active viewpoint switching performs target re-verification, ensuring efficient and reliable recognition. Extensive evaluations across multiple benchmarks and real-world experiments on a quadruped robot demonstrate that our method achieves robust and competitive performance against state-of-the-art approaches.The Project Page:https://aczheng-cai.github.io/3dgsnav.github.io/
title 3DGSNav: Enhancing Vision-Language Model Reasoning for Object Navigation via Active 3D Gaussian Splatting
topic Robotics
Artificial Intelligence
url https://arxiv.org/abs/2602.12159