Constrained Mean Field Games with Grushin type dynamics

Fuente: arXiv
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Hauptverfasser: Cutrì, Alessandra, Mannucci, Paola, Marchi, Claudio, Tchou, Nicoletta
Format: Preprint
Veröffentlicht: 2026
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author Cutrì, Alessandra
Mannucci, Paola
Marchi, Claudio
Tchou, Nicoletta
author_facet Cutrì, Alessandra
Mannucci, Paola
Marchi, Claudio
Tchou, Nicoletta
contents This paper is devoted to a class of finite horizon deterministic mean field games with Grushin type dynamics, state constraints and nonlocal coupling. First, we consider the optimal control problem that each agent aims to solve when the evolution of the population is given and we establish some properties as: the existence of an optimal trajectory for any starting point $(x,t)$, the closed graph property for the multivalued map which associates to each point $(x,t)$ the set of optimal trajectories starting from that point, endowed with a suitable notion of convergence, the continuity of the value function. The main issue to overcome is due to the local interplay at boundary points between the set of state constraints and the degenerate dynamics. To this end, we shall point out two different sets of assumptions which are both sufficient for these properties. Afterwards, we tackle the mean field games; taking advantage of the aforementioned properties, we prove the existence of a relaxed equilibrium (which describes the evolution of the game in terms of a probability on the set of admissible trajectories) and derive the existence of a mild solution (which is a couple formed by the value function for the generic player and a family of time dependent measures on the state).
format Preprint
id arxiv_https___arxiv_org_abs_2602_12807
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Constrained Mean Field Games with Grushin type dynamics
Cutrì, Alessandra
Mannucci, Paola
Marchi, Claudio
Tchou, Nicoletta
Optimization and Control
35Q89, 49J53, 49K20, 49N80, 91A16
This paper is devoted to a class of finite horizon deterministic mean field games with Grushin type dynamics, state constraints and nonlocal coupling. First, we consider the optimal control problem that each agent aims to solve when the evolution of the population is given and we establish some properties as: the existence of an optimal trajectory for any starting point $(x,t)$, the closed graph property for the multivalued map which associates to each point $(x,t)$ the set of optimal trajectories starting from that point, endowed with a suitable notion of convergence, the continuity of the value function. The main issue to overcome is due to the local interplay at boundary points between the set of state constraints and the degenerate dynamics. To this end, we shall point out two different sets of assumptions which are both sufficient for these properties. Afterwards, we tackle the mean field games; taking advantage of the aforementioned properties, we prove the existence of a relaxed equilibrium (which describes the evolution of the game in terms of a probability on the set of admissible trajectories) and derive the existence of a mild solution (which is a couple formed by the value function for the generic player and a family of time dependent measures on the state).
title Constrained Mean Field Games with Grushin type dynamics
topic Optimization and Control
35Q89, 49J53, 49K20, 49N80, 91A16
url https://arxiv.org/abs/2602.12807