GroundLink: Exploring How Contextual Meeting Snippets Can Close Common Ground Gaps in Editing 3D Scenes for Virtual Production
Fuente:
arXiv
Enregistré dans:
| Auteurs principaux: | Woo, Gun, Park, Brudy, Frederik, Fitzmaurice, George, Anderson, Fraser |
|---|---|
| Format: | Preprint |
| Publié: |
2026
|
| Sujets: | |
| Accès en ligne: | |
| Tags: |
Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
|
Documents similaires
PrevizWhiz: Combining Rough 3D Scenes and 2D Video to Guide Generative Video Previsualization
par: Hu, Erzhen, et autres
Publié: (2026)
par: Hu, Erzhen, et autres
Publié: (2026)
FaceValue: Exploring Real-Time Self-View Overlays to Prompt Meaning-Oriented Self-Awareness in Remote Meetings
par: Park, Gun Woo Warren, et autres
Publié: (2026)
par: Park, Gun Woo Warren, et autres
Publié: (2026)
GestoBrush: Facilitating Graffiti Artists' Digital Creation Experiences through Embodied AR Interactions
par: Chen, Ruiqi, et autres
Publié: (2025)
par: Chen, Ruiqi, et autres
Publié: (2025)
Gamification as a Data Acquisition Strategy for Neurogames
par: Saldivar, Diego
Publié: (2025)
par: Saldivar, Diego
Publié: (2025)
Cam-2-Cam: Exploring the Design Space of Dual-Camera Interactions for Smartphone-based Augmented Reality
par: Woodard, Brandon, et autres
Publié: (2025)
par: Woodard, Brandon, et autres
Publié: (2025)
SonoHaptics: An Audio-Haptic Cursor for Gaze-Based Object Selection in XR
par: Cho, Hyunsung, et autres
Publié: (2024)
par: Cho, Hyunsung, et autres
Publié: (2024)
Exploration of Embodied Space Experience through Umbilical Interaction: A Grounded Theory Approach
par: Guo, Shuai, et autres
Publié: (2025)
par: Guo, Shuai, et autres
Publié: (2025)
Listen to the Unexpected: Self-Supervised Surprise Detection for Efficient Viewport Prediction
par: Khah, Arman Nik, et autres
Publié: (2026)
par: Khah, Arman Nik, et autres
Publié: (2026)
What is "Spatial" about Spatial Computing?
par: Wang, Yibo, et autres
Publié: (2025)
par: Wang, Yibo, et autres
Publié: (2025)
Towards Inclusive External Human-Machine Interface: Exploring the Effects of Visual and Auditory eHMI for Deaf and Hard-of-Hearing People
par: Xu, Wenge, et autres
Publié: (2026)
par: Xu, Wenge, et autres
Publié: (2026)
Exploring the Impacts of Background Noise on Auditory Stimuli of Audio-Visual eHMIs for Hearing, Deaf, and Hard-of-Hearing People
par: Xu, Wenge, et autres
Publié: (2026)
par: Xu, Wenge, et autres
Publié: (2026)
52-Hz Whale Song: An Embodied VR Experience for Exploring Misunderstanding and Empathy
par: Meng, Yibo, et autres
Publié: (2026)
par: Meng, Yibo, et autres
Publié: (2026)
Misty Forest VR: Turning Real ADHD Attention Patterns into Shared Momentum for Youth Collaboration
par: Meng, Yibo, et autres
Publié: (2026)
par: Meng, Yibo, et autres
Publié: (2026)
Mathematical Information Retrieval: Search and Question Answering
par: Zanibbi, Richard, et autres
Publié: (2024)
par: Zanibbi, Richard, et autres
Publié: (2024)
Systematically Evaluating Equivalent Purpose for Digital Maps
par: Biggs, Brandon, et autres
Publié: (2025)
par: Biggs, Brandon, et autres
Publié: (2025)
Breaking Negative Cycles: A Reflection-To-Action System For Adaptive Change
par: Kim, Minsol Michelle, et autres
Publié: (2026)
par: Kim, Minsol Michelle, et autres
Publié: (2026)
CompanionCast: Toward Social Collaboration with Multi-Agent Systems in Shared Experiences
par: Wang, Yiyang, et autres
Publié: (2025)
par: Wang, Yiyang, et autres
Publié: (2025)
The Interaction Fidelity Model: A Taxonomy to Distinguish the Aspects of Fidelity in Virtual Reality
par: Bonfert, Michael, et autres
Publié: (2024)
par: Bonfert, Michael, et autres
Publié: (2024)
Augmented Object Intelligence with XR-Objects
par: Dogan, Mustafa Doga, et autres
Publié: (2024)
par: Dogan, Mustafa Doga, et autres
Publié: (2024)
Evaluating Keyframe Layouts for Visual Known-Item Search in Homogeneous Collections
par: Jäckl, Bastian, et autres
Publié: (2025)
par: Jäckl, Bastian, et autres
Publié: (2025)
On the Go with AR: Attention to Virtual and Physical Targets while Varying Augmentation Density
par: Kim, You-Jin, et autres
Publié: (2025)
par: Kim, You-Jin, et autres
Publié: (2025)
Investigating Search Among Physical and Virtual Objects Under Different Lighting Conditions
par: Kim, You-Jin, et autres
Publié: (2025)
par: Kim, You-Jin, et autres
Publié: (2025)
FractalBrain: A Neuro-interactive Virtual Reality Experience using Electroencephalogram (EEG) for Mindfulness
par: Dinh, Jamie Ngoc, et autres
Publié: (2025)
par: Dinh, Jamie Ngoc, et autres
Publié: (2025)
Auptimize: Optimal Placement of Spatial Audio Cues for Extended Reality
par: Cho, Hyunsung, et autres
Publié: (2024)
par: Cho, Hyunsung, et autres
Publié: (2024)
AudioMiXR: Spatial Audio Object Manipulation with 6DoF for Sound Design in Augmented Reality
par: Woodard, Brandon, et autres
Publié: (2025)
par: Woodard, Brandon, et autres
Publié: (2025)
AiGet: Transforming Everyday Moments into Hidden Knowledge Discovery with AI Assistance on Smart Glasses
par: Cai, Runze, et autres
Publié: (2025)
par: Cai, Runze, et autres
Publié: (2025)
Cultural Windows: Towards a Workflow for Immersive Journeys into Global Living Spaces
par: Djavaherpour, Hessam, et autres
Publié: (2024)
par: Djavaherpour, Hessam, et autres
Publié: (2024)
TinkerXR: In-Situ, Reality-Aware CAD and 3D Printing Interface for Novices
par: Arslan, Oğuz, et autres
Publié: (2024)
par: Arslan, Oğuz, et autres
Publié: (2024)
MemoVis: A GenAI-Powered Tool for Creating Companion Reference Images for 3D Design Feedback
par: Chen, Chen, et autres
Publié: (2024)
par: Chen, Chen, et autres
Publié: (2024)
Reading the Mood Behind Words: Integrating Prosody-Derived Emotional Context into Socially Responsive VR Agents
par: Jeong, SangYeop, et autres
Publié: (2026)
par: Jeong, SangYeop, et autres
Publié: (2026)
IDN Authoring -- a design case
par: Nack, Frank
Publié: (2023)
par: Nack, Frank
Publié: (2023)
Reality Distortion Room: A Study of User Locomotion Responses to Spatial Augmented Reality Effects
par: Kim, You-Jin, et autres
Publié: (2025)
par: Kim, You-Jin, et autres
Publié: (2025)
NeuResonance: Exploring Feedback Experiences for Fostering the Inter-brain Synchronization
par: Dinh, Jamie Ngoc, et autres
Publié: (2025)
par: Dinh, Jamie Ngoc, et autres
Publié: (2025)
Spoken Humanoid Embodied Conversational Agents in Mobile Serious Games: A Usability Assessment
par: Korre, Danai, et autres
Publié: (2023)
par: Korre, Danai, et autres
Publié: (2023)
Spatial Orchestra: Locomotion Music Instruments through Spatial Exploration
par: Kim, You-Jin, et autres
Publié: (2025)
par: Kim, You-Jin, et autres
Publié: (2025)
To Slide or Not to Slide: Exploring Techniques for Comparing Immersive Videos
par: Wang, Xizi, et autres
Publié: (2026)
par: Wang, Xizi, et autres
Publié: (2026)
The Impact of Navigation Aids on Search Performance and Object Recall in Wide-Area Augmented Reality
par: Kumaran, Radha, et autres
Publié: (2025)
par: Kumaran, Radha, et autres
Publié: (2025)
SABER: Spatial Attention, Brain, Extended Reality
par: Bullock, Tom, et autres
Publié: (2026)
par: Bullock, Tom, et autres
Publié: (2026)
Dynamic Theater: Location-Based Immersive Dance Theater, Investigating User Guidance and Experience
par: Kim, You-Jin, et autres
Publié: (2025)
par: Kim, You-Jin, et autres
Publié: (2025)
Beyond Reality: Designing Personal Experiences and Interactive Narratives in AR Theater
par: Kim, You-Jin
Publié: (2025)
par: Kim, You-Jin
Publié: (2025)
Documents similaires
-
PrevizWhiz: Combining Rough 3D Scenes and 2D Video to Guide Generative Video Previsualization
par: Hu, Erzhen, et autres
Publié: (2026) -
FaceValue: Exploring Real-Time Self-View Overlays to Prompt Meaning-Oriented Self-Awareness in Remote Meetings
par: Park, Gun Woo Warren, et autres
Publié: (2026) -
GestoBrush: Facilitating Graffiti Artists' Digital Creation Experiences through Embodied AR Interactions
par: Chen, Ruiqi, et autres
Publié: (2025) -
Gamification as a Data Acquisition Strategy for Neurogames
par: Saldivar, Diego
Publié: (2025) -
Cam-2-Cam: Exploring the Design Space of Dual-Camera Interactions for Smartphone-based Augmented Reality
par: Woodard, Brandon, et autres
Publié: (2025)