GUI-GENESIS: Automated Synthesis of Efficient Environments with Verifiable Rewards for GUI Agent Post-Training

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Hauptverfasser: Cao, Yuan, Ran, Dezhi, Wu, Mengzhou, Guo, Yuzhe, Chen, Xin, Li, Ang, Cao, Gang, Zhi, Gong, Yu, Hao, Li, Linyi, Yang, Wei, Xie, Tao
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Veröffentlicht: 2026
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author Cao, Yuan
Ran, Dezhi
Wu, Mengzhou
Guo, Yuzhe
Chen, Xin
Li, Ang
Cao, Gang
Zhi, Gong
Yu, Hao
Li, Linyi
Yang, Wei
Xie, Tao
author_facet Cao, Yuan
Ran, Dezhi
Wu, Mengzhou
Guo, Yuzhe
Chen, Xin
Li, Ang
Cao, Gang
Zhi, Gong
Yu, Hao
Li, Linyi
Yang, Wei
Xie, Tao
contents Post-training GUI agents in interactive environments is critical for developing generalization and long-horizon planning capabilities. However, training on real-world applications is hindered by high latency, poor reproducibility, and unverifiable rewards relying on noisy visual proxies. To address the limitations, we present GUI-GENESIS, the first framework to automatically synthesize efficient GUI training environments with verifiable rewards. GUI-GENESIS reconstructs real-world applications into lightweight web environments using multimodal code models and equips them with code-native rewards, executable assertions that provide deterministic reward signals and eliminate visual estimation noise. Extensive experiments show that GUI-GENESIS reduces environment latency by 10 times and costs by over $28,000 per epoch compared to training on real applications. Notably, agents trained with GUI-GENESIS outperform the base model by 14.54% and even real-world RL baselines by 3.27% on held-out real-world tasks. Finally, we observe that models can synthesize environments they cannot yet solve, highlighting a pathway for self-improving agents.
format Preprint
id arxiv_https___arxiv_org_abs_2602_14093
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle GUI-GENESIS: Automated Synthesis of Efficient Environments with Verifiable Rewards for GUI Agent Post-Training
Cao, Yuan
Ran, Dezhi
Wu, Mengzhou
Guo, Yuzhe
Chen, Xin
Li, Ang
Cao, Gang
Zhi, Gong
Yu, Hao
Li, Linyi
Yang, Wei
Xie, Tao
Artificial Intelligence
Machine Learning
Post-training GUI agents in interactive environments is critical for developing generalization and long-horizon planning capabilities. However, training on real-world applications is hindered by high latency, poor reproducibility, and unverifiable rewards relying on noisy visual proxies. To address the limitations, we present GUI-GENESIS, the first framework to automatically synthesize efficient GUI training environments with verifiable rewards. GUI-GENESIS reconstructs real-world applications into lightweight web environments using multimodal code models and equips them with code-native rewards, executable assertions that provide deterministic reward signals and eliminate visual estimation noise. Extensive experiments show that GUI-GENESIS reduces environment latency by 10 times and costs by over $28,000 per epoch compared to training on real applications. Notably, agents trained with GUI-GENESIS outperform the base model by 14.54% and even real-world RL baselines by 3.27% on held-out real-world tasks. Finally, we observe that models can synthesize environments they cannot yet solve, highlighting a pathway for self-improving agents.
title GUI-GENESIS: Automated Synthesis of Efficient Environments with Verifiable Rewards for GUI Agent Post-Training
topic Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2602.14093