Learnable Multi-level Discrete Wavelet Transforms for 3D Gaussian Splatting Frequency Modulation

Fuente: arXiv
Enregistré dans:
Détails bibliographiques
Auteurs principaux: Nguyen, Hung, Le, An, Nguyen, Truong
Format: Preprint
Publié: 2026
Sujets:
Accès en ligne:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866916002740043776
author Nguyen, Hung
Le, An
Nguyen, Truong
author_facet Nguyen, Hung
Le, An
Nguyen, Truong
contents 3D Gaussian Splatting (3DGS) has emerged as a powerful approach for novel view synthesis. However, the number of Gaussian primitives often grows substantially during training as finer scene details are reconstructed, leading to increased memory and storage costs. Recent coarse-to-fine strategies regulate Gaussian growth by modulating the frequency content of the ground-truth images. In particular, AutoOpti3DGS employs the learnable Discrete Wavelet Transform (DWT) to enable data-adaptive frequency modulation. Nevertheless, its modulation depth is limited by the 1-level DWT, and jointly optimizing wavelet regularization with 3D reconstruction introduces gradient competition that promotes excessive Gaussian densification. In this paper, we propose a multi-level DWT-based frequency modulation framework for 3DGS. By recursively decomposing the low-frequency subband, we construct a deeper curriculum that provides progressively coarser supervision during early training, consistently reducing Gaussian counts. Furthermore, we show that the modulation can be performed using only a single scaling parameter, rather than learning the full 2-tap high-pass filter. Experimental results on standard benchmarks demonstrate that our method further reduces Gaussian counts while maintaining competitive rendering quality.
format Preprint
id arxiv_https___arxiv_org_abs_2602_14199
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Learnable Multi-level Discrete Wavelet Transforms for 3D Gaussian Splatting Frequency Modulation
Nguyen, Hung
Le, An
Nguyen, Truong
Image and Video Processing
Computer Vision and Pattern Recognition
Signal Processing
3D Gaussian Splatting (3DGS) has emerged as a powerful approach for novel view synthesis. However, the number of Gaussian primitives often grows substantially during training as finer scene details are reconstructed, leading to increased memory and storage costs. Recent coarse-to-fine strategies regulate Gaussian growth by modulating the frequency content of the ground-truth images. In particular, AutoOpti3DGS employs the learnable Discrete Wavelet Transform (DWT) to enable data-adaptive frequency modulation. Nevertheless, its modulation depth is limited by the 1-level DWT, and jointly optimizing wavelet regularization with 3D reconstruction introduces gradient competition that promotes excessive Gaussian densification. In this paper, we propose a multi-level DWT-based frequency modulation framework for 3DGS. By recursively decomposing the low-frequency subband, we construct a deeper curriculum that provides progressively coarser supervision during early training, consistently reducing Gaussian counts. Furthermore, we show that the modulation can be performed using only a single scaling parameter, rather than learning the full 2-tap high-pass filter. Experimental results on standard benchmarks demonstrate that our method further reduces Gaussian counts while maintaining competitive rendering quality.
title Learnable Multi-level Discrete Wavelet Transforms for 3D Gaussian Splatting Frequency Modulation
topic Image and Video Processing
Computer Vision and Pattern Recognition
Signal Processing
url https://arxiv.org/abs/2602.14199