Socially-Weighted Alignment: A Game-Theoretic Framework for Multi-Agent LLM Systems

Fuente: arXiv
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Auteurs principaux: Mumcu, Furkan, Yilmaz, Yasin
Format: Preprint
Publié: 2026
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author Mumcu, Furkan
Yilmaz, Yasin
author_facet Mumcu, Furkan
Yilmaz, Yasin
contents Deploying large language model (LLM) agents in shared environments introduces a fundamental tension between individual alignment and collective stability: locally rational decisions can impose negative externalities that degrade system-level performance. We propose Socially-Weighted Alignment (SWA), a game-theoretic framework that modifies inference-time decision making by interpolating between an agent's private objective and an estimate of group welfare via a social weight $λ\in[0,1]$. In a shared-resource congestion game with $n$ agents and congestion severity $β$, we show that SWA induces a critical threshold $λ^*=(n-β)/(n-1)$ above which agents no longer have marginal incentive to increase demand under overload, yielding a phase transition from persistent congestion to stable operation near capacity. We further provide an inference-time algorithmic instantiation of SWA that does not require parameter updates or multi-agent reinforcement learning, and use a multi-agent simulation to empirically validate the predicted threshold behavior.
format Preprint
id arxiv_https___arxiv_org_abs_2602_14471
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Socially-Weighted Alignment: A Game-Theoretic Framework for Multi-Agent LLM Systems
Mumcu, Furkan
Yilmaz, Yasin
Multiagent Systems
Artificial Intelligence
Computer Science and Game Theory
Machine Learning
Deploying large language model (LLM) agents in shared environments introduces a fundamental tension between individual alignment and collective stability: locally rational decisions can impose negative externalities that degrade system-level performance. We propose Socially-Weighted Alignment (SWA), a game-theoretic framework that modifies inference-time decision making by interpolating between an agent's private objective and an estimate of group welfare via a social weight $λ\in[0,1]$. In a shared-resource congestion game with $n$ agents and congestion severity $β$, we show that SWA induces a critical threshold $λ^*=(n-β)/(n-1)$ above which agents no longer have marginal incentive to increase demand under overload, yielding a phase transition from persistent congestion to stable operation near capacity. We further provide an inference-time algorithmic instantiation of SWA that does not require parameter updates or multi-agent reinforcement learning, and use a multi-agent simulation to empirically validate the predicted threshold behavior.
title Socially-Weighted Alignment: A Game-Theoretic Framework for Multi-Agent LLM Systems
topic Multiagent Systems
Artificial Intelligence
Computer Science and Game Theory
Machine Learning
url https://arxiv.org/abs/2602.14471