MyoInteract: A Framework for Fast Prototyping of Biomechanical HCI Tasks using Reinforcement Learning

Fuente: arXiv
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Main Authors: Bhattarai, Ankit, Selder, Hannah, Fischer, Florian, Fleig, Arthur, Kristensson, Per Ola
Format: Preprint
Published: 2026
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author Bhattarai, Ankit
Selder, Hannah
Fischer, Florian
Fleig, Arthur
Kristensson, Per Ola
author_facet Bhattarai, Ankit
Selder, Hannah
Fischer, Florian
Fleig, Arthur
Kristensson, Per Ola
contents Reinforcement learning (RL)-based biomechanical simulations have the potential to revolutionise HCI research and interaction design, but currently lack usability and interpretability. Using the Human Action Cycle as a design lens, we identify key limitations of biomechanical RL frameworks and develop MyoInteract, a novel framework for fast prototyping of biomechanical HCI tasks. MyoInteract allows designers to setup tasks, user models, and training parameters from an easy-to-use GUI within minutes. It trains and evaluates muscle-actuated simulated users within minutes, reducing training times by up to 98%. A workshop study with 12 interaction designers revealed that MyoInteract allowed novices in biomechanical RL to successfully setup, train, and assess goal-directed user movements within a single session. By transforming biomechanical RL from a days-long expert task into an accessible hour-long workflow, this work significantly lowers barriers to entry and accelerates iteration cycles in HCI biomechanics research.
format Preprint
id arxiv_https___arxiv_org_abs_2602_15245
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle MyoInteract: A Framework for Fast Prototyping of Biomechanical HCI Tasks using Reinforcement Learning
Bhattarai, Ankit
Selder, Hannah
Fischer, Florian
Fleig, Arthur
Kristensson, Per Ola
Human-Computer Interaction
Artificial Intelligence
Reinforcement learning (RL)-based biomechanical simulations have the potential to revolutionise HCI research and interaction design, but currently lack usability and interpretability. Using the Human Action Cycle as a design lens, we identify key limitations of biomechanical RL frameworks and develop MyoInteract, a novel framework for fast prototyping of biomechanical HCI tasks. MyoInteract allows designers to setup tasks, user models, and training parameters from an easy-to-use GUI within minutes. It trains and evaluates muscle-actuated simulated users within minutes, reducing training times by up to 98%. A workshop study with 12 interaction designers revealed that MyoInteract allowed novices in biomechanical RL to successfully setup, train, and assess goal-directed user movements within a single session. By transforming biomechanical RL from a days-long expert task into an accessible hour-long workflow, this work significantly lowers barriers to entry and accelerates iteration cycles in HCI biomechanics research.
title MyoInteract: A Framework for Fast Prototyping of Biomechanical HCI Tasks using Reinforcement Learning
topic Human-Computer Interaction
Artificial Intelligence
url https://arxiv.org/abs/2602.15245