Flickering Multi-Armed Bandits

Fuente: arXiv
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Auteurs principaux: Chakraborty, Sourav, Rege, Amit Kiran, Monteleoni, Claire, Chen, Lijun
Format: Preprint
Publié: 2026
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author Chakraborty, Sourav
Rege, Amit Kiran
Monteleoni, Claire
Chen, Lijun
author_facet Chakraborty, Sourav
Rege, Amit Kiran
Monteleoni, Claire
Chen, Lijun
contents We introduce Flickering Multi-Armed Bandits (FMAB) to model sequential decision-making in environments with changing action availability, where accessibility of the next action is restricted to a subset dependent on the agent's current choice. We formalize these constraints through stochastically evolving graphs where actions are limited to local neighborhoods. This mobility-constrained structure imposes a dual challenge: the statistical requirement of information acquisition and the physical overhead of navigation. We analyze FMAB under i.i.d. Erdős--R'enyi and Edge-Markovian process, proposing a two-phase lazy random walk algorithm for robust exploration. We establish high-probability sublinear regret bounds and prove near-optimality via a matching information-theoretic lower bound. Our results characterize the intrinsic cost of learning under local-move constraints, complemented by a robotic disaster-response simulation.
format Preprint
id arxiv_https___arxiv_org_abs_2602_17315
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Flickering Multi-Armed Bandits
Chakraborty, Sourav
Rege, Amit Kiran
Monteleoni, Claire
Chen, Lijun
Machine Learning
Artificial Intelligence
We introduce Flickering Multi-Armed Bandits (FMAB) to model sequential decision-making in environments with changing action availability, where accessibility of the next action is restricted to a subset dependent on the agent's current choice. We formalize these constraints through stochastically evolving graphs where actions are limited to local neighborhoods. This mobility-constrained structure imposes a dual challenge: the statistical requirement of information acquisition and the physical overhead of navigation. We analyze FMAB under i.i.d. Erdős--R'enyi and Edge-Markovian process, proposing a two-phase lazy random walk algorithm for robust exploration. We establish high-probability sublinear regret bounds and prove near-optimality via a matching information-theoretic lower bound. Our results characterize the intrinsic cost of learning under local-move constraints, complemented by a robotic disaster-response simulation.
title Flickering Multi-Armed Bandits
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2602.17315