4D Monocular Surgical Reconstruction under Arbitrary Camera Motions

Fuente: arXiv
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Autores principales: Shan, Jiwei, Cai, Zeyu, Hsieh, Cheng-Tai, Li, Yirui, Liu, Hao, Han, Lijun, Wang, Hesheng, Cheng, Shing Shin
Formato: Preprint
Publicado: 2026
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author Shan, Jiwei
Cai, Zeyu
Hsieh, Cheng-Tai
Li, Yirui
Liu, Hao
Han, Lijun
Wang, Hesheng
Cheng, Shing Shin
author_facet Shan, Jiwei
Cai, Zeyu
Hsieh, Cheng-Tai
Li, Yirui
Liu, Hao
Han, Lijun
Wang, Hesheng
Cheng, Shing Shin
contents Reconstructing deformable surgical scenes from endoscopic videos is challenging and clinically important. Recent state-of-the-art methods based on implicit neural representations or 3D Gaussian splatting have made notable progress. However, most are designed for deformable scenes with fixed endoscope viewpoints and rely on stereo depth priors or accurate structure-from-motion for initialization and optimization, limiting their ability to handle monocular sequences with large camera motion in real clinical settings. To address this, we propose Local-EndoGS, a high-quality 4D reconstruction framework for monocular endoscopic sequences with arbitrary camera motion. Local-EndoGS introduces a progressive, window-based global representation that allocates local deformable scene models to each observed window, enabling scalability to long sequences with substantial motion. To overcome unreliable initialization without stereo depth or accurate structure-from-motion, we design a coarse-to-fine strategy integrating multi-view geometry, cross-window information, and monocular depth priors, providing a robust foundation for optimization. We further incorporate long-range 2D pixel trajectory constraints and physical motion priors to improve deformation plausibility. Experiments on three public endoscopic datasets with deformable scenes and varying camera motions show that Local-EndoGS consistently outperforms state-of-the-art methods in appearance quality and geometry. Ablation studies validate the effectiveness of our key designs. Code will be released upon acceptance at: https://github.com/IRMVLab/Local-EndoGS.
format Preprint
id arxiv_https___arxiv_org_abs_2602_17473
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle 4D Monocular Surgical Reconstruction under Arbitrary Camera Motions
Shan, Jiwei
Cai, Zeyu
Hsieh, Cheng-Tai
Li, Yirui
Liu, Hao
Han, Lijun
Wang, Hesheng
Cheng, Shing Shin
Computer Vision and Pattern Recognition
Reconstructing deformable surgical scenes from endoscopic videos is challenging and clinically important. Recent state-of-the-art methods based on implicit neural representations or 3D Gaussian splatting have made notable progress. However, most are designed for deformable scenes with fixed endoscope viewpoints and rely on stereo depth priors or accurate structure-from-motion for initialization and optimization, limiting their ability to handle monocular sequences with large camera motion in real clinical settings. To address this, we propose Local-EndoGS, a high-quality 4D reconstruction framework for monocular endoscopic sequences with arbitrary camera motion. Local-EndoGS introduces a progressive, window-based global representation that allocates local deformable scene models to each observed window, enabling scalability to long sequences with substantial motion. To overcome unreliable initialization without stereo depth or accurate structure-from-motion, we design a coarse-to-fine strategy integrating multi-view geometry, cross-window information, and monocular depth priors, providing a robust foundation for optimization. We further incorporate long-range 2D pixel trajectory constraints and physical motion priors to improve deformation plausibility. Experiments on three public endoscopic datasets with deformable scenes and varying camera motions show that Local-EndoGS consistently outperforms state-of-the-art methods in appearance quality and geometry. Ablation studies validate the effectiveness of our key designs. Code will be released upon acceptance at: https://github.com/IRMVLab/Local-EndoGS.
title 4D Monocular Surgical Reconstruction under Arbitrary Camera Motions
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2602.17473